One-fifth of US game spending goes to MMOs and game portals

It's no secret that MMOs have started to see a larger and larger share of the market, but the actual amount is always a difficult number to pin down. Gamasutra recently reported on a study by TNS and, a pair of market research firms, which found that about 20% of all US game spending goes to either MMOs or online game portals. That's a fifth of all spending in the country, and with the amount of overall spending in the US that's a rather significant figure.

Of course, MMOs are still small fry compared to, say, the console budget, which dominates at nearly three-fifths of the overall spending. However, it's worth considering that MMO spending is frequently going to be a $15 monthly subscription rather than a $50 one-time purchase -- a significant disparity in terms of overall budget. It's also interesting to note that MMOs, once a small subset of the overall PC gaming market, are gaining ground as a market demographic unto themselves. The full report can be found here, with further information on the methodology of the study and the preferred payment methods of the respondents.
This article was originally published on Massively.