is an upcoming post-apocalyptic/sci-fi MMO from Masthead Studios
that we've been keeping an eye on. As a sandbox MMO, Earthrise
takes place on a single but vast island called Enterra. This means finite territory and ultimately a trigger for conflict between guilds. Given there's strength in numbers, it stands to reason that collective action taken by large guilds could allow them to become political and economic powerhouses in the game. But what about smaller guilds? Will Earthrise
have niches for small to medium-sized guilds or will they always be in the shadow of the larger player entities?
This won't be a game where only the largest guilds can succeed, according to Moll, the Earthrise
Community Manager. She explains that while territorial conquest will not be an endeavor best suited to small guilds, much less solo players, these smaller groups will be able to tap into a steady stream of resources and income. One way is to provide services to the playerbase and even the larger guilds.