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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Doom , ID, 1993<br><br>1993 LOL...<br><br>impressive Pre.. when can I play some 2000 dated games?]]></description><dc:creator><![CDATA[Name:]]></dc:creator><pubDate>Dec 31st 2009 11:04AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME i wish stupidity was dated. oh well...]]></description><dc:creator><![CDATA[doutorpiranha]]></dc:creator><pubDate>Dec 31st 2009 11:14AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME <br><br>LULZ OMGZ, Windows comes with Minesweeper, when can it plAy CrYsiS!?!?!?  OS X FTW<br><br><br><br>Its a proof of concept of what can be done with the new SDL]]></description><dc:creator><![CDATA[From My Cube]]></dc:creator><pubDate>Dec 31st 2009 11:16AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME In 1993 we weren't playing Doom on a mobile phone.<br><br>It's not exactly a new gaming experience, but it's a big milestone for WebOS.]]></description><dc:creator><![CDATA[Paul Maddox]]></dc:creator><pubDate>Dec 31st 2009 11:17AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME Hey! you can play it on a G1 if you want!<br><br>In fact, on the Nexus One it'd be blazingly fast - and undoubtedly native. too.<br>]]></description><dc:creator><![CDATA[Freakin Ijit]]></dc:creator><pubDate>Dec 31st 2009 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME iDiot. ]]></description><dc:creator><![CDATA[Jonathan K.]]></dc:creator><pubDate>Dec 31st 2009 11:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME: Wow, it appears that you've been down-voted into the stone age. Makes 1993 look pretty good, eh?]]></description><dc:creator><![CDATA[Andy TGD]]></dc:creator><pubDate>Dec 31st 2009 11:26AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@NAME: As others have pointed out, this is a showcase that direct low level access is possible through a card.  Doom is used since its so easy to run on linux since its already been ported.  In fact, most phones out there get a port of Doom, even a jailbroken iPhone in its infancy.<br><br>This is just the beginning.  Alot more will fimally be coming to the pre, which might include NFS as shown in the video from yesterday.  From a company that is 1/50 the size of most out there, its pretty impressive how much has been done with the platform.  You might say that it is mostly thanks to open source, but even big players like Apple and Google rely on alot of open source as well and Apple took a year to make hardware level access available to developers.  Palm appears to have taken just over 6 months which isn't too bad at all.]]></description><dc:creator><![CDATA[Ruben]]></dc:creator><pubDate>Dec 31st 2009 11:59AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Ruben  <br>Actually I'm not even sure if it's "caving in", I'm sure direct access to hardware was planned all along. Web is amazing but it's still limited, and Palm knows that. Palm just wanted to get web development out the door to get new developers as soon as possible, then a complete hardware API to complement shortly afterward for more senior developers who wants more functionality. Palm didn't want the system to be rigged with security holes just by opening up the system, especially the device is always connected. Last thing you want is a system filled with buffer overflow vulnerabilities.]]></description><dc:creator><![CDATA[ToniCipriani]]></dc:creator><pubDate>Dec 31st 2009 12:42PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@ToniCipriani  +12! This is probably the most true comment I've read in a long time. Thanks Toni! ]]></description><dc:creator><![CDATA[ngrava]]></dc:creator><pubDate>Dec 31st 2009 3:16PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[You welcome.. lol...<br><br>And things are shaping up for HOPEFULLY an eventful CES for Palm... I hope to be in person for anything exciting...]]></description><dc:creator><![CDATA[Kal-El]]></dc:creator><pubDate>Dec 31st 2009 11:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Always so much hate on the Palm Pre every time a news story is put up about it.<br><br>Keep on hating, haters.]]></description><dc:creator><![CDATA[willxcore]]></dc:creator><pubDate>Dec 31st 2009 11:16AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Wow, I can't wait to play Doom for the 86th time. Somebody port "Hover!" to this bitch, instead.]]></description><dc:creator><![CDATA[Parias]]></dc:creator><pubDate>Dec 31st 2009 11:16AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Parias That's funny. I dug out an old Win95 disk the other day and played hover for a few minutes on Windows 7 x64. Pretty awful. Also looked at all of the next generation multi-media stuff (like a Wheezer video recorded at 5 FPS 120x120 or something). It is amazing how far we've come in 15 years.]]></description><dc:creator><![CDATA[Paul]]></dc:creator><pubDate>Dec 31st 2009 11:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Parias I wanna know why people always pick doom and never Descent. Which is just pure awesome.]]></description><dc:creator><![CDATA[Tsing Tao]]></dc:creator><pubDate>Dec 31st 2009 11:29AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@(Unverified)  <br><br>Two words:<br><br>z axis]]></description><dc:creator><![CDATA[logicbomb.de]]></dc:creator><pubDate>Dec 31st 2009 11:47AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Parias lol @ at the windows 95 weezer video<br><br><br>Oo-ee-oo I look just like Buddy Holly<br>Oh-oh, and you're Mary Tyler Moore<br>I don't care what they say about us anyway<br>I don't care bout that ]]></description><dc:creator><![CDATA[Grammar Delinquent]]></dc:creator><pubDate>Dec 31st 2009 12:23PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@logicbombde  actually that's a letter and a word.]]></description><dc:creator><![CDATA[Chris]]></dc:creator><pubDate>Dec 31st 2009 12:25PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@(Unverified)<br><br>dude..i had to register and create an account here just to agree with you on how awesome descent is.<br><br>i love that game  ]]></description><dc:creator><![CDATA[wes]]></dc:creator><pubDate>Dec 31st 2009 4:34PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@cantthinkofaname  +1 on Descent 3D awesomeness. I still break out the CD once in a while to give it a whirl.  That is, between games of MOHAA and Scorched Earth.]]></description><dc:creator><![CDATA[Craig]]></dc:creator><pubDate>Jan 2nd 2010 5:25AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[The WebOS homebrew community is amazing.  It's completely stepped up on things that Palm didn't think to include or didn't have time to.  They making having a Pre worthwhile.]]></description><dc:creator><![CDATA[crashcarstar]]></dc:creator><pubDate>Dec 31st 2009 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Sweet Dude The Pre is a great phone, but it's even better with patches...]]></description><dc:creator><![CDATA[Jonathan K.]]></dc:creator><pubDate>Dec 31st 2009 11:28AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Palm provided the API (Application Programming Interface) to make this possible. <br><br>It is not the homebrew community that is helping Palm, it is Palm that is helping the homebrew community.  Get your facts straight!<br><br>Spend some time and read the article before commenting:<br><br>"Palm has included a software library called SDL (or Simple Directmedia Layer) which allows developers low-level hardware access -- like the kind needed to tap into accelerated 3D graphics."]]></description><dc:creator><![CDATA[Andrew Augustine]]></dc:creator><pubDate>Dec 31st 2009 11:47AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Thinker  <br><br><br>I did read it.  Palm put the packages there, but did nothing with them.  What use is having it there if you aren't going to use them?  What about patches?  They make customizing a breeze in ways that weren't intended.<br><br>Get your head out of your posterior before you start crapping out words just to try to appear smart.]]></description><dc:creator><![CDATA[crashcarstar]]></dc:creator><pubDate>Dec 31st 2009 1:38PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Sweet Dude  <br><br>Why would a sweetdude need to reply in such a dickish way? The fact is that homebrew community is amazing and Palm is also to be cheered for staying out of their way unlike every other os peddler. I think the Web OS UI is the sweet spot between the iphone's soccer mom simplicity and android's engineer's-cheer UI but as good a reason as any to support them is that they seem to recognize to some degree that you actually own the hardware you've purchased.<br><br>However, like you said in your original post - palm does not have the time for all this stuff. So the point of putting things there that they are not currently using is because they know and WANT the homebrew community to do so. Yes! The homebrew community is amazing but in part that's because they have support rather than having to battle the home office. If you can't see that palm deserves a lot of credit here then your mullet bangs are in your eyes.]]></description><dc:creator><![CDATA[helio9000]]></dc:creator><pubDate>Dec 31st 2009 2:09PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Sweet Dude yeah. they're my heroes.]]></description><dc:creator><![CDATA[Michael Jacob]]></dc:creator><pubDate>Dec 31st 2009 2:23PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Since when does Doom need hardware acceleration?]]></description><dc:creator><![CDATA[JCShroyer]]></dc:creator><pubDate>Dec 31st 2009 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer Details, details!<br>]]></description><dc:creator><![CDATA[Freakin Ijit]]></dc:creator><pubDate>Dec 31st 2009 11:21AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer The original DOOM would run on an 386 processor with 4MB of RAM; not very well, though. ]]></description><dc:creator><![CDATA[lowtolerance]]></dc:creator><pubDate>Dec 31st 2009 12:09PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@lowtolerance  I thought I ran it on 640k base and 1024k expanded. Oh well, semantics..]]></description><dc:creator><![CDATA[JCShroyer]]></dc:creator><pubDate>Dec 31st 2009 12:22PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer <br><br>Never.  It doesn't even support hardware acceleration.<br><br>Although there could have been a port at some time like with Quake that added basic 3D acceleration...as in just texture blending.  But the doom textures are so low res I can only see this hurting more than helping.<br><br>So this has me a little confused as to why this is evidence of it.  I am guessing is because they are using some 2D acceleration to get it to even show on screen.]]></description><dc:creator><![CDATA[Kamokazi]]></dc:creator><pubDate>Dec 31st 2009 12:32PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer I guess the question to be asked is "Who originally said this had hard acceleration and what did that person mean by that?"<br>]]></description><dc:creator><![CDATA[Freakin Ijit]]></dc:creator><pubDate>Dec 31st 2009 1:14PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer  I doubt it would run on 640k base/1024k extended. The specs from the DOOM 1.8 Shareware readme.txt lists 4MB as minimum, and I think it was more like 8MB for any kind of networked play. I ran it on 386DX/20mhz with 4MB of RAM(a computer that cost my dad $8,000 in its day!) back when it first came out, and it was pretty much unplayable. ]]></description><dc:creator><![CDATA[lowtolerance]]></dc:creator><pubDate>Dec 31st 2009 3:35PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@JCShroyer I was thinking that seeing as doom renders vertical strips 1 pixel wide instead of drawing triangles like Quake.<br><br>Judging from the comments above it seems the fuss is about low level hardware access, whereas 3rd party Pre apps are all html5/js thusfar.]]></description><dc:creator><![CDATA[BobCFC]]></dc:creator><pubDate>Dec 31st 2009 8:48PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[pre doesnt seem to have much love as the web OS is so limited to so few phones, so few developers, IMHO]]></description><dc:creator><![CDATA[htd]]></dc:creator><pubDate>Dec 31st 2009 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@htd: its big enough to possibly get EA to make big name games like NFS on it.  And I'm sure Palm opened up direct access because its the only way companies like EA would develop games for the platform.  Since Palm imitally had a web based only strategy, they are clearly caving to developers wishes wjich hopefully means devs will jump on board with this new hardware access and expand the cataloge.  And with apps, come customers.]]></description><dc:creator><![CDATA[Ruben]]></dc:creator><pubDate>Dec 31st 2009 12:07PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[CES is starting to look up for Palm.]]></description><dc:creator><![CDATA[Jonathan K.]]></dc:creator><pubDate>Dec 31st 2009 11:22AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Jonathan K Everything's coming up Millhouse!]]></description><dc:creator><![CDATA[JCShroyer]]></dc:creator><pubDate>Dec 31st 2009 11:25AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[I'm done with the retro games,<br>I've played enough on the Xbox 360.  And I barely try any new 'Arcade' games anymore.<br><br>Just tooo basic.]]></description><dc:creator><![CDATA[Crockett]]></dc:creator><pubDate>Dec 31st 2009 11:22AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Crockett too basic? or too hard? Sorry that your frat boy xbox360 games like CoD5 and Halo, that you can basically walk through with your eyes closed, are that much more engaging than a game you actually have to try at.]]></description><dc:creator><![CDATA[Grammar Delinquent]]></dc:creator><pubDate>Dec 31st 2009 12:27PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Video or it didn't happen!!!..j/k<br><br>Can someone embed?<br>Thanks ?? :)<br><br><a href="http://www.youtube.com/watch?v=mbGFJF4M77U" rel="nofollow">http://www.youtube.com/watch?v=mbGFJF4M77U</a>]]></description><dc:creator><![CDATA[lennoxrobinson]]></dc:creator><pubDate>Dec 31st 2009 11:26AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@mistaox Yeah, embed it, Topolsky, or we'll have your head!<br><br>Kidding. ]]></description><dc:creator><![CDATA[Jonathan K.]]></dc:creator><pubDate>Dec 31st 2009 11:29AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[I'm starting to wonder if Palm might just pull themselves into profitability again.<br><br>If Verizon markets the Palm Pre/Pixi Plus as aggressively as they've marketed the Droid, they may very well be able to stop losing customers to the iPhone. Palm will most certainly gain customers from no longer being limited to Sprint's relatively low subscriber pool, and everyone wins.<br><br>Between that and Google advancing Android as quickly as it is, Apple's going to have to step it up for iPhone OS 4.0. The next year should be very interesting for smartphones.]]></description><dc:creator><![CDATA[Rollins]]></dc:creator><pubDate>Dec 31st 2009 11:28AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Rollins I hope Apple steps it up; I have an iPod touch 3G, and another update with little things (copy and paste ftw!!!!!?!?!???) isn't cutting it. <br><br>Either way, hello Pre Plus!]]></description><dc:creator><![CDATA[Jonathan K.]]></dc:creator><pubDate>Dec 31st 2009 11:41AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Rollins With the apps that have been coming out for webOS, while most of them are shit, a lot of them seem like they're at least trying to pull off something of a higher quality. Especially with games like Word Ace, Paratrooper and Tilt GT. Even some iPhone games have been ported like Zombie Invasion and Oh My Word 2.<br><br>I think that once the Pre is capable of pulling off hardware accelerated games and apps, the App Catalog will be a strong competitor to at least the Android Market. The App Store is pretty much untouchable at this point, at least in terms of quantity, and definitely in the case of marketing. Fast Food chains, Major Banks, etc. just aren't rushing to release apps on the Android Market like they are for the iPhone. Hopefully we'll see the Catalog flourish with some higher quality stuff soon.<br><br>I've never owned or heavily used an Android phone, but have played with a Hero in Sprint store's on occasion just to get a feel for it. I feel like there aren't many games that are showcased to compete with apps available for the iPhone. This is where I hope Palm comes in and tries to fill that gap.]]></description><dc:creator><![CDATA[willxcore]]></dc:creator><pubDate>Dec 31st 2009 11:42AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Jonathan K  Exactly. The ability to sideload apps would be great but not necessary. What Apple really needs to add are a better notification system, some sort of central storage so applications can actually interface with the same files, and multitasking. Anything else is just gravy.]]></description><dc:creator><![CDATA[Rollins]]></dc:creator><pubDate>Dec 31st 2009 11:44AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[Apple does not need to do anything, people are buying the iPhone because it is an Apple product and because the iPhone has received years of free press/advertising (which it deserved).  <br><br>The iPhone will continue to do well, but now we are seeing that Palm is also going to do well.  Apple has less than 5% of the worldwide phone market, so there are a lot of new customers out there for both Apple and Palm.  About 1 billion people worldwide use cell phones.<br><br>But this is very good news for Palm considering the Palm Pre phone has been out for less than 7 months.  Looking at the picture with Doom running on the Palm Pre reminds me of a gaming device like the  Nintendo DS or Sony PSP portable game players.  Good job Palm!]]></description><dc:creator><![CDATA[Andrew Augustine]]></dc:creator><pubDate>Dec 31st 2009 12:00PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[make crysis work :D]]></description><dc:creator><![CDATA[paul]]></dc:creator><pubDate>Dec 31st 2009 11:29AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[I wanted Palm to do well... I really did. webOS looks amazing. <br><br>They missed the boat by going exclusive with Sprint though. In the one year that the Palm Pre was released, AndroidOS has moved full steam ahead.]]></description><dc:creator><![CDATA[Spooner]]></dc:creator><pubDate>Dec 31st 2009 11:41AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/31/hardware-accelerated-doom-comes-to-the-pre/</guid><description><![CDATA[@Mister <br>They didn't missed the boat you have to remember that at that time before the pre vzw and att didn't wanted anything to do with palm since they were dying according to everybody.  Sprint was the only one that stood with them and they got the palm pre.  And is good that palm will sell the pre and pixie to vzw and I imagine the pre 2 will be announced for Sprint coming to them exclusively for about 6 months]]></description><dc:creator><![CDATA[periks19]]></dc:creator><pubDate>Dec 31st 2009 11:54AM</pubDate></item></channel></rss>
