We're not sure if we're happy or sad about this, as we were kind of hoping for a whole new gaming platform -- and we're not convinced a lot of games will translate well from the iPhone, even if they technically work. Oh well, Jobs is still talking, maybe he'll have something else for us.
Update: The game Apple chose to feature at the iPad debut event was Gameloft's FPS N.O.V.A. It's kind of an odd choice though, right? It's a neat trick for a phone, but does it stack up on a larger screen? Additionally, EA showed off an updated Need for Speed: Shift (again, the iPhone version; hardly akin to the console iterations). Look for the iPad versions of both these games later this year.