Even if said ideas aren't very well put together, taken as pieces, it's sometimes easy to see something in a game you dislike as an aggregate that seems like a fine idea when isolated. After all, pen and paper games have historically cannibalized from games of any caliber -- why shouldn't MMOs do the same?
So today,we're asking you to think of a game that hit you as lukewarm at best and find something in there that seems like a worthy idea. Whether it's a system that's in a game focused toward a genre you don't care for or just a game that struck you as lackluster, if you played it, odds are there was still something worth porting to other games. What would you suggest?