With all of the furor around the StarCraft 2 beta going on this week, you might actually have forgotten that there are actually two major, big-budget RTS sequels due out in 2010. Command & Conquer 4: Tiberian Twilight is arriving in just a few weeks on March 16, and, to remind you of that fact, here are a few of the game's developers telling you about how they balanced the multiplayer component. The main feature is the new class choices -- whenever you start up a map, you choose whether you want to play as offense, defense or support, and your teammates can make the same choice, allowing each of you to choose to run your own units entirely, with their own strengths and weaknesses.

There's also some information at the end about the co-op campaign, which will also let you use the complimentary classes to split up the fight against enemies and follow objectives that much more quickly with a friend. Sure, your Marines and your Zerglings and your Zealots are fun to play with, but it looks like C&C4 is ordering up some new ways to play one of the older genres in PC gaming.

[Via Big Download]

This article was originally published on Joystiq.