Eyonix and Wryxian has been busy responding to questions about the just announced Cataclysm Stats and System Changes
. We're going to do a special edition this afternoon of The Daily Blues
and get you all the blue posts and surrounding questions/answers that are coming in.
We'll keep the latest blue post about the break. For a record of everything that's been said today, check after the break (there's already several there).
So what's the point of being a tank anymore?
All other classes will have buffed hit points.... except tanks
All other classes will have bonus defensive capabilities.... except tanks
All dps armor will have more stamina ... except tank armor.
So why are tanks getting the big screw job?
Tanks will have much more health and armor with gear, enchants, gems, and talents. From gear they'll also be getting mitigation stats such as parry and dodge (when applicable). Don't worry tanks will still be tanks, and dps/healers wont be able to fulfill that role anymore than they are able to now.
Very nice changes overall. Only question I have is what is the point of calling plate armor plate armor if it has the same or nearly the same mitigation as cloth? Seems rather silly.
Plate will still possess much more armor than cloth, the difference just wont be as significant as it is now.
How does weapon skill chances affect for achievements such: Did Somebody Order a Knuckle Sandwich? Master of Arms I take you already know what I mean.
They may well become candidates for Feats of Strength, but I have no information on this right now.