As has become custom, Epic has announced that it will be showing off new Unreal Engine features during a press conference at GDC 2010. Some of the new features include a new "procedural artist-driven tool" for creating buildings and new tool for "continuous branching objects such as roads, sidewalks, tentacles, roots, vines, cabling, and railway tracks." A new foliage demo -- which will be viewable in 3-D -- is set to highlight the engine's new features. In addition to its Unreal Engine 3 conference, Epic will also host live demonstrations of the upcoming Realtime Worlds MMO, APB.

Joystiq will be on hand for both events, so stay tuned for coverage next week.

This article was originally published on Joystiq.

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