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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[trying playing that game on a HD tv, you will need a microscope to see mario :P]]></description><dc:creator><![CDATA[BubblegumBalloon]]></dc:creator><pubDate>Mar 12th 2010 9:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@BubblegumBalloon Why? He'd be like a 6 inch square in bright orange. Seems like it might stand out a bit to me. ]]></description><dc:creator><![CDATA[engadgetcomexcludeengadget]]></dc:creator><pubDate>Mar 12th 2010 1:37PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@engadgetcomexcludeengadget  it's an 8 x 8 pixel square... and Mario is one pixel. unless you have a GIGANTIC screen, he's not going to be anywhere near 6 inches.]]></description><dc:creator><![CDATA[daliminator2000]]></dc:creator><pubDate>Mar 12th 2010 4:37PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Daliminator<br><br>Presumably the display would upscale the image.]]></description><dc:creator><![CDATA[Elyscape]]></dc:creator><pubDate>Mar 12th 2010 5:03PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Was Pong already taken, then?]]></description><dc:creator><![CDATA[thoughtmonster]]></dc:creator><pubDate>Mar 12th 2010 9:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@thoughtmonster <br>Man, it sucks that engadget videos won't play on iPhone (damn flash..) but I attempted to hum the theme unaided, before realising what actually came out was The Engadget Show theme tune..<br><br>Duhv-duhv---<br>Duhv-duhv---<br>Duhv-duhv-du-du-duuuurrr<br><br>Dam it's catchy :p]]></description><dc:creator><![CDATA[Fordy]]></dc:creator><pubDate>Mar 12th 2010 6:47PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@FORDY  I love the engadget show theme!<br>(Anyone know whodunnit?)]]></description><dc:creator><![CDATA[ScottishDan]]></dc:creator><pubDate>Mar 14th 2010 3:17PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[bananaphone a la mario...]]></description><dc:creator><![CDATA[Delta14]]></dc:creator><pubDate>Mar 12th 2010 9:53AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[This...is...FOUR-BIT!]]></description><dc:creator><![CDATA[Sogeking]]></dc:creator><pubDate>Mar 12th 2010 9:54AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[if someone could make it small enough, it might make a good keychain or something...]]></description><dc:creator><![CDATA[Nubee]]></dc:creator><pubDate>Mar 12th 2010 9:57AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Next Gen gaming running on the future PS5.]]></description><dc:creator><![CDATA[Chris]]></dc:creator><pubDate>Mar 12th 2010 10:01AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[So who is more a a geek, she gets major geek points for wiring this up, but we all know exactly what is going on, even if we haven't played the game in 20 years.]]></description><dc:creator><![CDATA[rcappo]]></dc:creator><pubDate>Mar 12th 2010 10:01AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@rcappo i agree, but i think she inches out in front of the rest due to the wiring + 8-bit tun she threw in.]]></description><dc:creator><![CDATA[TJ]]></dc:creator><pubDate>Mar 12th 2010 11:54AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@rcappo <br>You mean YOU haven't played the game in 20 years...]]></description><dc:creator><![CDATA[Sogeking]]></dc:creator><pubDate>Mar 12th 2010 1:04PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@rcappo How bout the geek that coded it up first? <a href="http://hackaday.com/2009/12/08/ledboy-super-pixel-brothers/" rel="nofollow">http://hackaday.com/2009/12/08/ledboy-super-pixel-brothers/</a>]]></description><dc:creator><![CDATA[Ki]]></dc:creator><pubDate>Mar 12th 2010 2:45PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Sogeking  i played it yesterday lol (softmodded wii)]]></description><dc:creator><![CDATA[TJ]]></dc:creator><pubDate>Mar 12th 2010 3:07PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@TjK  <br>whaat. That's the game I use as an example for my everyday life.<br>I take the mushroom in the morning, then I drink a cup of star. I go to my work to jump some obstacles and jump over my Boss to read Engadget on my PC. Easy stuff]]></description><dc:creator><![CDATA[theshadow27]]></dc:creator><pubDate>Mar 12th 2010 3:40PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[I'm going to play on my PC right now! (Znes emulator)]]></description><dc:creator><![CDATA[Damon Toadie]]></dc:creator><pubDate>Mar 12th 2010 8:53PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@redamaleki  <br>hat was on a pic processor not on a arduino]]></description><dc:creator><![CDATA[xconan]]></dc:creator><pubDate>Mar 12th 2010 9:22PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Aww man, she should have waited till the music finished :P]]></description><dc:creator><![CDATA[Hobsie]]></dc:creator><pubDate>Mar 12th 2010 10:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Hobsie - based on the way she was speaking, she sounds like she is probably deaf. So she might have had no idea the music wasn't finished.]]></description><dc:creator><![CDATA[dkratter14]]></dc:creator><pubDate>Mar 12th 2010 10:26AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Hobsie <br><br>Cant... stop... humming... theme song.... x_x]]></description><dc:creator><![CDATA[kiden]]></dc:creator><pubDate>Mar 12th 2010 10:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[I kinda want to marry her now...]]></description><dc:creator><![CDATA[Phoenix]]></dc:creator><pubDate>Mar 12th 2010 10:04AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[is she trying to get a geek as bf? ]]></description><dc:creator><![CDATA[htd]]></dc:creator><pubDate>Mar 12th 2010 10:05AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[am I the only one who doesn't see the merit of this? anybody who knows anything knows that the game was indeed programed just like this, an 8x8 matrix where every unit is a 32x32 pixel square. All you had to do was bring down every 32x32 square down to it's significant 1x1 px measurement, the rest is just porting the game, and that's the part that might be slightly commendable, except hackers have been doing it forever.<br>Nostalgia value is still +1 though.]]></description><dc:creator><![CDATA[jubeh]]></dc:creator><pubDate>Mar 12th 2010 10:11AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Jubeh The merit is the logic used here is significantly simpler than a Nintendo was. Doing more with less - and in a geeky/gaming fashion - is always interesting.<br><br>Go back to your 1080p/7.1 games and have fun. Many of us are enjoying seeing this.]]></description><dc:creator><![CDATA[Joshua Ochs]]></dc:creator><pubDate>Mar 12th 2010 10:14AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Jubeh I actually don't think it is running a real mario version at all. I think it is a programmable chip simply programmed to look like mario. She even says in the video "based on mario". <br><br>It's a good project, but it isn't as complex as it seems.]]></description><dc:creator><![CDATA[clearThumbtack]]></dc:creator><pubDate>Mar 12th 2010 10:21AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@clearThumbtack  <br><br><br>.....It isn't. <br><br>If you think this is the actual SMB scaled down then you're wrong. <br><br>As she said, it's BASED off of mario. It isn't mario.]]></description><dc:creator><![CDATA[Zach]]></dc:creator><pubDate>Mar 12th 2010 10:30AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@diamondsw  You're omitting the fact that the Arduino's processor is significantly more powerful than the original NES's was.  <br><br>Nes: 1.66 mhz, 2kb ram<br>Arduino (ATMega 328): 16mhz, 32kb ram<br><br>Not to mention that the Arduino contains a boot-loader.  So IMHO, less is more doesn't apply here.  Sure, the DIY part is cool, but to say that this was a difficult feat isn't very accurate...]]></description><dc:creator><![CDATA[ircmaxell]]></dc:creator><pubDate>Mar 12th 2010 12:57PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Great project, but ugly breadboard. When I was in digital logic (also known as bits and breadboards), you did get a small part of your score based on how "clean" your layout was. A clean layout tended to push people to create minimal logic, as it was much harder to make something convoluted look anything but.<br><br>However, I can't say I created anything even remotely this cool. I think multilevel adders were about it. :)]]></description><dc:creator><![CDATA[Joshua Ochs]]></dc:creator><pubDate>Mar 12th 2010 10:12AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[I was already humming the song the minute I read the post's title. Cool idea Chloe! ]]></description><dc:creator><![CDATA[coltjasper]]></dc:creator><pubDate>Mar 12th 2010 10:13AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Where are the Goombas?]]></description><dc:creator><![CDATA[sutekiii]]></dc:creator><pubDate>Mar 12th 2010 10:15AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Why not just play tetris?]]></description><dc:creator><![CDATA[IKON]]></dc:creator><pubDate>Mar 12th 2010 10:17AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[New meaning of Nintendo 64.]]></description><dc:creator><![CDATA[Timerider]]></dc:creator><pubDate>Mar 12th 2010 10:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Awesome, this kid is going places.]]></description><dc:creator><![CDATA[David]]></dc:creator><pubDate>Mar 12th 2010 10:36AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[@Prince David cool toy and all, but its not like she is showing of extreme technical skill.]]></description><dc:creator><![CDATA[kopmis]]></dc:creator><pubDate>Mar 12th 2010 11:54AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Music isn't synchronous with game=( I so liked jump sound in mario)]]></description><dc:creator><![CDATA[Herocrafter]]></dc:creator><pubDate>Mar 12th 2010 10:47AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[maybe i'll run into her at school after spring break and borrow the game for a week?]]></description><dc:creator><![CDATA[kongmw]]></dc:creator><pubDate>Mar 12th 2010 10:50AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[That rockz]]></description><dc:creator><![CDATA[jasonlenik]]></dc:creator><pubDate>Mar 12th 2010 11:01AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Übernerd in action I guess..]]></description><dc:creator><![CDATA[Ce]]></dc:creator><pubDate>Mar 12th 2010 11:04AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[They need to get their hands on a Meggy Jr.]]></description><dc:creator><![CDATA[Josh Mahan]]></dc:creator><pubDate>Mar 12th 2010 11:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[This isn't Super Mario Bro's, this is only Mario Bro's]]></description><dc:creator><![CDATA[Alvin]]></dc:creator><pubDate>Mar 12th 2010 11:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[I want to see this implemented at every bus station in town!]]></description><dc:creator><![CDATA[matteocuellar]]></dc:creator><pubDate>Mar 12th 2010 11:51AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[And guys... A little more respect!]]></description><dc:creator><![CDATA[matteocuellar]]></dc:creator><pubDate>Mar 12th 2010 11:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[well at least the kid is smart.....i wouldnt mind playing it not with that controller thoe]]></description><dc:creator><![CDATA[jiggzfamee]]></dc:creator><pubDate>Mar 12th 2010 12:03PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Yeah but can it run Crisis..]]></description><dc:creator><![CDATA[Jake]]></dc:creator><pubDate>Mar 12th 2010 12:10PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[It's interesting to see the positive reactions from (presumably) younger readers here. I immediately had flashbacks to playing the Mattel Football game in Jr. High. which is essentially doing the same thing: run into another LED and you "die."<br><br><a href="http://www.handheldmuseum.com/Mattel/FB.htm" rel="nofollow">http://www.handheldmuseum.com/Mattel/FB.htm</a><br><br>Reminds me of the adage, "those who cannot remember the past are doomed to repeat it." And don't even get me started on Merlin.<br><br>I guess I'm at that awkward age between "you kids don't know how good you got it!" and "you kids get off my lawn!" =-)<br><br>(Note: this is a cool project and my comment should not be construed as being critical of it.)]]></description><dc:creator><![CDATA[Releaux]]></dc:creator><pubDate>Mar 12th 2010 12:37PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[Pixel homeopathy.]]></description><dc:creator><![CDATA[Zhuzhu]]></dc:creator><pubDate>Mar 12th 2010 1:54PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[This exact project has actually already been done, and a lot better, even.<br><a href="http://www.youtube.com/watch?v=Avvba3prLlc" rel="nofollow">http://www.youtube.com/watch?v=Avvba3prLlc</a>]]></description><dc:creator><![CDATA[Haxxy]]></dc:creator><pubDate>Mar 12th 2010 3:40PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/carnegie-mellon-student-shows-that-64-pixels-is-enough-for-mario/</guid><description><![CDATA[This is how Super Mario Bros. would be on the Magnavox Odyssey.]]></description><dc:creator><![CDATA[lnm4444]]></dc:creator><pubDate>Mar 12th 2010 3:51PM</pubDate></item></channel></rss>
