Does this do anything to address the standard Anaglyph problem of colors looking like crap?
Granted, maybe I'm behind the times - the last time I tried Anaglyph it was 3d-esque, but it also destroyed the colors and made everything look crappy. Granted that was 3D World Runner on the NES, but I'm of the belief that if Anaglyph didn't work well for NES games, it certainly won't work well in high def...
I didn't buy a 50" plasma so that I could play all my games with muddy colors. Does TriOviz look any better than old fashioned red/green Anaglyph, or does it still mangle colors?
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Does this do anything to address the standard Anaglyph problem of colors looking like crap?
Granted, maybe I'm behind the times - the last time I tried Anaglyph it was 3d-esque, but it also destroyed the colors and made everything look crappy. Granted that was 3D World Runner on the NES, but I'm of the belief that if Anaglyph didn't work well for NES games, it certainly won't work well in high def...
I didn't buy a 50" plasma so that I could play all my games with muddy colors. Does TriOviz look any better than old fashioned red/green Anaglyph, or does it still mangle colors?