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<title>Engadget - Comments for Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look</title>
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<description>Engadget Comments for Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[im not gunna lie, i dont care what anyone says, 3D gaming is going to be mind blowingly great eye candy, and now a days, that's what people push their games, and movies for that matter, to be eye candy.<br>]]></description><dc:creator><![CDATA[AlexSanchez]]></dc:creator><pubDate>Mar 12th 2010 2:17AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@AlexSanchez yeah im not going to lie either. what the heck is going on with the pink and green glasses? these belong in the thrift store in the retro-geek section. hardly stylish.]]></description><dc:creator><![CDATA[emopoops]]></dc:creator><pubDate>Mar 12th 2010 2:59AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@emopoops  <br><br>You are so ungrateful. If you really want stylish glasses then buy the HD Visual Ultra. they help you see the world in HD and with style. ]]></description><dc:creator><![CDATA[theshadow27]]></dc:creator><pubDate>Mar 12th 2010 4:09AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@theshadow27  <br>He's ungrateful? That's a weird criticism. ]]></description><dc:creator><![CDATA[Duke]]></dc:creator><pubDate>Mar 12th 2010 12:43PM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[this article really didn't explain much, it just seems like anaglyph to me]]></description><dc:creator><![CDATA[JohnTitor]]></dc:creator><pubDate>Mar 12th 2010 2:22AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@JeremyBenthem It is, in a sense, but it's super easy to add to existing games and costs next to nothing for gamers to experience. The ease and cheapness of it all makes it interesting, and the quality is fairly decent to boot.]]></description><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Mar 12th 2010 2:24AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@DarrenMurph: So the "innovation" is merely the software that allows easy conversion of 2D games into 3D, but the display technology is plain ol' anaglyph?]]></description><dc:creator><![CDATA[Arex]]></dc:creator><pubDate>Mar 12th 2010 4:29AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@JeremyBenthem <br><br>Not also that, but your current PC can run games in anaglyph already. For Free. Just grab the iZ3D drivers, a pair of anaglyph glasses (red/cyan, yellow/blue, green/pink... iZ3D supports them all). Load up your favourite games, press Numpad * and you're go!<br><br><br>All this does is apply the same process to console games. but anaglyph 3D is available for free for just about every 3D game.<br><br><br>nVidia also offers free anaglyph - but only on nvidia cards and its restricted to red/cyan. I also get lower FPS with nVidia over iZ3D.<br><br>WoW and TrackMania are both retail games that support 3D output without additional drivers. Both Red/Cyan only unless you use iZ3D.]]></description><dc:creator><![CDATA[maty]]></dc:creator><pubDate>Mar 12th 2010 8:35AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[<a href="http://en.wikipedia.org/wiki/Magic_Carpet_%28video_game%29" rel="nofollow">http://en.wikipedia.org/wiki/Magic_Carpet_%28video_game%29</a><br><br>Sly Cooper 3 also did anaglyph 3D.]]></description><dc:creator><![CDATA[why not the LS2LS7?]]></dc:creator><pubDate>Mar 12th 2010 2:25AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[I can't wait for Crysis 2 in 3D!]]></description><dc:creator><![CDATA[Lachesis]]></dc:creator><pubDate>Mar 12th 2010 2:26AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[So ... I have a pair of green and magenta 3D glasses lying around here.  Is that all I need?  Is this just going to be an automatic update to the software?  Is it going to cost extra $$ as if this were an add-on?<br>Does this change the colors of the games?<br><br>I'm wondering how they are gonna make money on this.<br><br>Oh, and the Wii should be overlooked for all game enhancements until they release an HD version.]]></description><dc:creator><![CDATA[miko34]]></dc:creator><pubDate>Mar 12th 2010 2:29AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@Meekermoloko Agreed on the Wii Front. I assume that they'll make money by licensing it to developers/selling those funky looking glasses. ]]></description><dc:creator><![CDATA[Lachesis]]></dc:creator><pubDate>Mar 12th 2010 2:39AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@Meekermoloko<br>*sigh* Try this on for size: <a href="http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html" rel="nofollow">http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html</a>]]></description><dc:creator><![CDATA[supermadman]]></dc:creator><pubDate>Mar 12th 2010 9:12AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@Meekermoloko<br>Observe: <a href="http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html" rel="nofollow">http://www.ted.com/talks/lang/eng/johnny_lee_demos_wii_remote_hacks.html</a><br>Filmed: February 2008.]]></description><dc:creator><![CDATA[supermadman]]></dc:creator><pubDate>Mar 12th 2010 9:16AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[So what's the difference between this and iz3d]]></description><dc:creator><![CDATA[Son_of_ugly]]></dc:creator><pubDate>Mar 12th 2010 2:45AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[This is nothing more than anaglyph with magenta green glasses. It is the same as iZ3d using the free anaglyph drivers.]]></description><dc:creator><![CDATA[daywalker2676]]></dc:creator><pubDate>Mar 12th 2010 2:48AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[video or is not exist!]]></description><dc:creator><![CDATA[mex]]></dc:creator><pubDate>Mar 12th 2010 3:03AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@mex We, nor any other press, were allowed to take video. Also, a video of 3D looks like complete crap, unfortunately.]]></description><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Mar 12th 2010 3:15AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@DarrenMurph  <br>so 3d can not be filmed by engadget? 3d does not exists! :D]]></description><dc:creator><![CDATA[mex]]></dc:creator><pubDate>Mar 12th 2010 3:50AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@DarrenMurph  <br><br>so does the screen look green/magenta or does it appear in the same colors as it would without the glasses???<br><br>i mean is this like the old red/blue 3d glasses where everything looked red/blue???]]></description><dc:creator><![CDATA[elijahblake]]></dc:creator><pubDate>Mar 12th 2010 9:27AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[Must have this for HALO 3, ODST, &amp; HALO REACH!]]></description><dc:creator><![CDATA[abedinthehouse]]></dc:creator><pubDate>Mar 12th 2010 3:08AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@abedinthehouse <br><br>You should try some other games too! ]]></description><dc:creator><![CDATA[Duke]]></dc:creator><pubDate>Mar 12th 2010 12:44PM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[The article states that they are passive glasses like NVIDIA's active shutter ones.  I thought active shutter and passive glasses (that filter the image) were two different things?<br><br>The article then states that these glasses could be paper framed, unlike NVIDIAs battery powered glasses?]]></description><dc:creator><![CDATA[thunderbollock]]></dc:creator><pubDate>Mar 12th 2010 3:11AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@thunderbollock Meant "un"like -- fixed, thanks!<br><br>P.S. - These are passive and use no batteries, whereas NVIDIA's glasses do use batteries and are "active-shutter."]]></description><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Mar 12th 2010 3:17AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[This could prove very interesting. Even though consumer 3D is not as new as everyone appears to think it is (i've owned a pair of glasses since 2001 and played WoW with it) I think it's the 1st time game devs have the possibility of getting on the 3D bandwagon for such a small investment and eventually small cost for the customers]]></description><dc:creator><![CDATA[airbag888]]></dc:creator><pubDate>Mar 12th 2010 5:31AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@airbag888 <br><br>but anaglyph  stink!.<br><br>you don't want to play a whole game with it.<br>]]></description><dc:creator><![CDATA[Magallanes]]></dc:creator><pubDate>Mar 12th 2010 8:19AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[@magallanes  <br>I know, I'm worried about colors and what not. But we'll see, engadget didnt say anything about these]]></description><dc:creator><![CDATA[airbag888]]></dc:creator><pubDate>Mar 12th 2010 9:10AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[What's you problem? I'd just stick with NVIDIA 3D vision.]]></description><dc:creator><![CDATA[jasonlenik]]></dc:creator><pubDate>Mar 12th 2010 10:46AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[I know and I've played with an anaglyph 3D game, Call of Duty 4 and it's REALLY bad. Yeah, i mean the game's good, but when you wear those funky glasses, the color fades away and you sometimes see random weird colors.]]></description><dc:creator><![CDATA[jasonlenik]]></dc:creator><pubDate>Mar 12th 2010 10:48AM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[I'm not usually a grammar Nazi but I'm curious, does this qualify as a triple negative?<br><br>"...it's not something we simply couldn't look at without acquiring a headache."<br><br>It may be because it is morning but that sentence took me a lot longer to figure out than it should have.  :D]]></description><dc:creator><![CDATA[HektikLyfe]]></dc:creator><pubDate>Mar 12th 2010 12:44PM</pubDate></item><item><title><![CDATA[Comments on Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look]]></title><link>http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</link><guid isPermaLink="true">http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo /</guid><description><![CDATA[Does this do anything to address the standard Anaglyph problem of colors looking like crap?<br><br>Granted, maybe I'm behind the times - the last time I tried Anaglyph it was 3d-esque, but it also destroyed the colors and made everything look crappy.  Granted that was 3D World Runner on the NES, but I'm of the belief that if Anaglyph didn't work well for NES games, it certainly won't work well in high def...<br><br>I didn't buy a 50" plasma so that I could play all my games with muddy colors.  Does TriOviz look any better than old fashioned red/green Anaglyph, or does it still mangle colors?]]></description><dc:creator><![CDATA[bsteel]]></dc:creator><pubDate>Mar 12th 2010 2:47PM</pubDate></item></channel></rss>
