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<title>Engadget - Comments for Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo</title>
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<description>Engadget Comments for Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[sweet, switching from PS3 to 360 right now]]></description><dc:creator><![CDATA[ftetteh]]></dc:creator><pubDate>Mar 15th 2010 9:38PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@ftetteh Really? I mean come on.  I like the 360, I like it alot, but is that all it takes to get you to switch platforms? I'm all for retro gaming, but I'm sure you have a lot invested in the PS3 (unless you just got it), could you really switch over because of  something as simple as this? ]]></description><dc:creator><![CDATA[swhite237]]></dc:creator><pubDate>Mar 15th 2010 9:48PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@ftetteh Really? I like the 360, but would you really switch over the addition of a few retro arcade games? That just seems a little silly]]></description><dc:creator><![CDATA[swhite237]]></dc:creator><pubDate>Mar 15th 2010 9:50PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@ftetteh <br>Really? This is the reason you're switching over?]]></description><dc:creator><![CDATA[Peter Moore]]></dc:creator><pubDate>Mar 15th 2010 9:50PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@I was swhite237 I lost my passwo  <br><br>Is he balls, he just wanted to be first without saying the word.]]></description><dc:creator><![CDATA[duggy]]></dc:creator><pubDate>Mar 15th 2010 9:52PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I've been kind of on the edge with my PS3 lately , I'm unsatisfied with a few things , mainly the inability to run Backups. I want the whole Xbox Live experience as well and simple things like this just top it off and convince me to make the switch]]></description><dc:creator><![CDATA[ftetteh]]></dc:creator><pubDate>Mar 15th 2010 9:53PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@ftetteh  Okay : ) That makes sense. I didn't mean to be harsh the first time around, you just confused me. Xbox live is an excellent service, I think you'll enjoy the switch. IMHO, the PS3 is best for offline stuff, the 360 for online play. ]]></description><dc:creator><![CDATA[swhite237]]></dc:creator><pubDate>Mar 15th 2010 9:59PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Erm, there's plenty of these retro games on PS Home...]]></description><dc:creator><![CDATA[Almo]]></dc:creator><pubDate>Mar 15th 2010 10:27PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@Almo  <br><br>Was just about to say that.<br><br><br>I guess he overlooked PS-Home. Or the PS-Store's large collection of oldies turned into HD remakes or all of the old PS-One games ported to the system. ]]></description><dc:creator><![CDATA[GenericMessage]]></dc:creator><pubDate>Mar 16th 2010 6:17AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[You know, this stuff runs on the pc too. They should port this overt to Windows Phone 7. The UI would have to be reworked, but it would fit well with their theme of synergy amongst their disparate units and platforms. ]]></description><dc:creator><![CDATA[swhite237]]></dc:creator><pubDate>Mar 15th 2010 9:45PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@I was swhite237 I lost my passwo  Nice username ;)<br><br>I would think that would be a great idea! You probably aren't the first to think of that, but still well thought out. I would enjoy playing classics like this, and they already seem formatted for the phone (it appears to be in portrait on the 360) and it wouldn't tug onto the processor too much, considering it's age.]]></description><dc:creator><![CDATA[jakeroot]]></dc:creator><pubDate>Mar 16th 2010 12:34AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Give me my Pack-man and Metal Slug and I'm happy!]]></description><dc:creator><![CDATA[abedinthehouse]]></dc:creator><pubDate>Mar 15th 2010 9:45PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Trade you straight up]]></description><dc:creator><![CDATA[AJ Harris]]></dc:creator><pubDate>Mar 15th 2010 9:46PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Ughh... gamers need their hands held so much nowadays. The playability used to be in the hardness of a game and how addictive it was. Where is the fun of the game when you know it doesn't matter at all if you die, you can just rewind it. Recently been on Ikaruga again, love it.<br><br>Mind you this is coming from a 19 year old who's first game was sonic the hedgehog. With emulators I could look at the back catalogue of games. Favorite old game so far is either link to the past or metal slug.]]></description><dc:creator><![CDATA[duggy]]></dc:creator><pubDate>Mar 15th 2010 9:51PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@DougieBear <br>Im pretty sure he said thats in some type of non-ranked classic mode.<br>Hopefully they disable achievements on that mode as well.]]></description><dc:creator><![CDATA[BIacked Out]]></dc:creator><pubDate>Mar 15th 2010 9:55PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@BlackedOut  <br><br>Ahh I see.. kinda like cheat mode in GTA IV? But wouldn't it be nice and cruel to remove that feature altogether? You don't see people playing geometry wars (robotron) complaining.]]></description><dc:creator><![CDATA[duggy]]></dc:creator><pubDate>Mar 15th 2010 10:00PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[rewind kind of kills all challenge doesn't it? its like save states in emulators. I know I don't have to use it. but when I'm lazy I usually do.]]></description><dc:creator><![CDATA[JamesH]]></dc:creator><pubDate>Mar 15th 2010 9:53PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@JamesHks Thats what I wan to know. Why so many games for the 360 coming out with theese sort of cheese modes?]]></description><dc:creator><![CDATA[Colrath]]></dc:creator><pubDate>Mar 16th 2010 3:09AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I've seen some arcade collection on console like this... ]]></description><dc:creator><![CDATA[htd]]></dc:creator><pubDate>Mar 15th 2010 9:54PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@htd Where at? Are they on XBL or PSN? ]]></description><dc:creator><![CDATA[swhite237]]></dc:creator><pubDate>Mar 15th 2010 9:55PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@htd <br><br>Really? where? Even if it's on a disk it beats paying 400/800 fun points for each title.]]></description><dc:creator><![CDATA[duggy]]></dc:creator><pubDate>Mar 15th 2010 10:01PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I have shit internet, will this be released outside XBL?]]></description><dc:creator><![CDATA[bigsofty]]></dc:creator><pubDate>Mar 15th 2010 10:06PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@bigsofty  <br><br>Of course you do, you are using a ZX spectrum for christ sake!]]></description><dc:creator><![CDATA[duggy]]></dc:creator><pubDate>Mar 15th 2010 10:20PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I sure hope the buttons are reconfigurable on these games for those of us with actual arcade sticks ]]></description><dc:creator><![CDATA[bluith]]></dc:creator><pubDate>Mar 15th 2010 10:34PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I'll pass on this.]]></description><dc:creator><![CDATA[zero1221]]></dc:creator><pubDate>Mar 15th 2010 10:37PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[The rewind feature definitely looks cool.<br><br>What I'm really excited about is finally playing Perfect Dark on XBLA this Wednesday! ]]></description><dc:creator><![CDATA[LiQuiD_FuSioN]]></dc:creator><pubDate>Mar 15th 2010 11:54PM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA["Million things" to exit game = 2 clicks.]]></description><dc:creator><![CDATA[Edward McNamara]]></dc:creator><pubDate>Mar 16th 2010 1:09AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[two words: Virtual Environment]]></description><dc:creator><![CDATA[Jeff]]></dc:creator><pubDate>Mar 16th 2010 1:25AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I love the idea and initial implementation of this and i@m insanely jealous, being a PS3 owner, as there's basically nothing for retro gaming fans on PSN. :(<br>Thank God for MAME on PC. XD]]></description><dc:creator><![CDATA[BergerFan]]></dc:creator><pubDate>Mar 16th 2010 6:23AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[@BergerFan <br><br>Speaking of MAME, this whole interface reminds me of a MAME front-end called 3D Arcade. Makes me wonder where MS got the idea...<br><br><a href="http://www.youtube.com/watch?v=qfmN8PJkLTc" rel="nofollow">http://www.youtube.com/watch?v=qfmN8PJkLTc</a>]]></description><dc:creator><![CDATA[ralans17]]></dc:creator><pubDate>Mar 16th 2010 10:42AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[The big question: will we be able to have the games we've already purchased in the Game Room, or do we have to purchase them again? If we have to purchase them again, I won't be downloading Game Room at all.]]></description><dc:creator><![CDATA[SteveJ]]></dc:creator><pubDate>Mar 16th 2010 9:08AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[I already own some of these games on XBLA. Will I have to buy them *again* for Game Room, or do they automatically end up in our "arcade"? If I have to pay for them again, I won't even be downloading Game Room.]]></description><dc:creator><![CDATA[SteveJ]]></dc:creator><pubDate>Mar 16th 2010 9:10AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Damn comment system.... Sorry for the dupe.]]></description><dc:creator><![CDATA[SteveJ]]></dc:creator><pubDate>Mar 16th 2010 9:10AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[How much will this cost or is it included in the Gold addition?]]></description><dc:creator><![CDATA[Timmy]]></dc:creator><pubDate>Mar 16th 2010 9:42AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[Oh, Tempest, my precious.  Gotta have a spinner, though.  Otherwise, the arcade is an interesting idea.  It looks like Xbox, again, has a thumb on their demographic.  Anyone < 25 really couldn't care much about having an arcade. ]]></description><dc:creator><![CDATA[james]]></dc:creator><pubDate>Mar 16th 2010 9:59AM</pubDate></item><item><title><![CDATA[Comments on Microsoft's Game Room for Xbox 'rewinds' the hits in our hands-on demo]]></title><link>http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</link><guid isPermaLink="true">http://www.engadget.com/2010/03/15/microsofts-game-room-for-xbox-rewinds-the-hits-in-our-hands-o/</guid><description><![CDATA[k first of all i'm 29 so i grew up in the arcades (even though i wasnt around when pacman and dk came out i still grew up playing those games in the arcades).<br><br>all you guys that are mad because of the rewind feature and calling it a "cheat" are just pathetic.  yes those games were hard and they were hard on purpose...which is why there are world records for those games and that is a significant achievement.  but for those of us that dont feel like devoting hours upon hours trying to mathematically define the correct path to take in pacman...the rewind feature lets the rest of us enjoy the classics from our childhood.  <br><br>case in point, i used to OWN in karate champ.  but there were many times when i first started playing that game that i kept thinking "freakin A!  i keep getting hit by the stupid flower pots!!".  i wouldve killed for a rewind.  ]]></description><dc:creator><![CDATA[The Grumpy Young Man]]></dc:creator><pubDate>Mar 16th 2010 10:32AM</pubDate></item></channel></rss>
