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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Kinte Kunta I'm pretty sure Apple is paying them NOTHING. Simple concept, Apple posts get more views meaning more folk, like you Apple negators & Apple lovers, will click through to complain or lust. It's business dummy. <br><br>I'm sorry but 20 EVO 4G posts (or WHATEVER you're into) won't attract NEARLY as many clicks & views & potential Ad revenue as Apple posts will. Go to ANY tech site (minus those who are committed to not showing a lot of Apple related posts) and you will see plenty of Apple related articles. Far more in proportion to ANY other headline news...<br><br>So in conclusion ... JUST GET THE $%&! OVER IT!!!]]></description><dc:creator><![CDATA[Tuan X]]></dc:creator><pubDate>Apr 2nd 2010 3:48PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Guess Who <br>comments like these are more annoying than any number of posts they could make around one product.  beating a dead horse.]]></description><dc:creator><![CDATA[harvey.trav]]></dc:creator><pubDate>Apr 2nd 2010 3:53PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[some pretty nice apps]]></description><dc:creator><![CDATA[inertone]]></dc:creator><pubDate>Apr 2nd 2010 3:22PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone I like the sketchbook pro app. Pretty neat.]]></description><dc:creator><![CDATA[N900]]></dc:creator><pubDate>Apr 2nd 2010 3:24PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@N900  Same here. Especially with this kind of zoom it will actually be usable.]]></description><dc:creator><![CDATA[Atkins]]></dc:creator><pubDate>Apr 2nd 2010 3:36PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone <br><br>Can't wait for the jailbreak... *grins*]]></description><dc:creator><![CDATA[Almo]]></dc:creator><pubDate>Apr 2nd 2010 3:40PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone <br><br>Yeah, really nice apps.<br><br>Side note: Why doesn't the Joojoo have a HUB at the top of the website, like the iPad, Evo4G, and even PlayStation Move for some reason? I think Joojoo deserve's some attention.]]></description><dc:creator><![CDATA[AlexSanchez]]></dc:creator><pubDate>Apr 2nd 2010 3:41PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone <br><br><br><br>Hey iPad developers, have you told your new users that you don't need to alter one line of code from your old iPhone base code to re-compile for the iPad with the new SDK? That would mean keeping the original price... wouldn't it!!!<br><br><br><br>]]></description><dc:creator><![CDATA[bigsofty]]></dc:creator><pubDate>Apr 2nd 2010 3:51PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@bigsofty  A simple recompile wouldn't even be needed if the developer isn't bothering to change the app *at all*.  ]]></description><dc:creator><![CDATA[blackcrayon]]></dc:creator><pubDate>Apr 2nd 2010 3:56PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[Send me to oblivion if you want but I'll still be honest. Those apps are S-S-SSWWEEEETTT!!!]]></description><dc:creator><![CDATA[IKON]]></dc:creator><pubDate>Apr 2nd 2010 4:01PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@bigsofty  Oh does it redesign all their graphics for the larger screen   and automatically upgrade any backend work that they have to support the app. That's one bad ass line of code!]]></description><dc:creator><![CDATA[pito189]]></dc:creator><pubDate>Apr 2nd 2010 4:04PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone Some of those apps are neat, but they missed the Lego builder, to make use of all the blue blocks hiden in the web......]]></description><dc:creator><![CDATA[Irondog]]></dc:creator><pubDate>Apr 2nd 2010 4:14PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone yes and aren't we so lucky that the good folks at engadget personally examined all 1300+ ipad apps against their iphone versions so they could make a statement like "They were designed for the iPhone, a device with a comparatively pokey processor and a tiny screen, and most have just been tweaked slightly, upped in price and given an "HD" suffix -- as if that somehow justified the increased cost."<br>So many other blogs would cast that judgement without ever looking at a single app. ]]></description><dc:creator><![CDATA[Charli]]></dc:creator><pubDate>Apr 2nd 2010 4:39PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@who said what<br><br>This really confirms my thought... a device is as good or as bad as the developers for that platform! Doesn't matter how many fanboys root for it or how many dislike it. ]]></description><dc:creator><![CDATA[DS]]></dc:creator><pubDate>Apr 2nd 2010 4:44PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone Fuck the iPad, Angry Birds just got an update.]]></description><dc:creator><![CDATA[sarcasme]]></dc:creator><pubDate>Apr 2nd 2010 4:55PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone Ironic that I can't watch the flash demonstrations of the ipad apps on my iPhone ! Think I'll stick to my Acer aspire one netbook with Ubuntu and 2gb ram. <br><br>Sent from my iPhone !! ]]></description><dc:creator><![CDATA[Boogydefarno]]></dc:creator><pubDate>Apr 2nd 2010 4:58PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone I think Adobe would release a suite for this one, even if they are at war.]]></description><dc:creator><![CDATA[Ridgecity]]></dc:creator><pubDate>Apr 2nd 2010 5:14PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@staticjethro  <br><br>Really? I can't see one application that is compelling or a reason to get an iPad (exception being the home automation). Different strokes I guess.]]></description><dc:creator><![CDATA[bjsguess]]></dc:creator><pubDate>Apr 2nd 2010 5:35PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Boogydefarno  Really both youtube and vimeo support html5... that means iPhone and iPad compatible.  Btw I love Endgadget on the iPhone.]]></description><dc:creator><![CDATA[dxdragon]]></dc:creator><pubDate>Apr 2nd 2010 6:10PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@bigsofty  You're missing the point with the pricing.  The iPhones app store went out of control, and devs quickly lost control over pricing.  It just became a race to the bottom in order to get on the top 25 charts, and really kind of ruined devs control over pricing.  Now people just EXPECT apps to cost .99-1.99 AT MOST and if its more than that they think its overpriced.  Devs are now trying to avoid that same mess by starting out the prices high, and hopefully not letting them drop too low again, to where people will just expect app prices to always be .99.  Once people just put a price of .99 in their minds, its nearly impossible to change that, so they need to stop that from happening to begin with.  <br><br>Thats also why book publishers didn't like Amazon pricing bestsellers at 9.99, because eventually people just come to expect that price and value books at 9.99, leaving publishers no more flexibility when it comes to pricing.]]></description><dc:creator><![CDATA[Millah]]></dc:creator><pubDate>Apr 3rd 2010 3:08AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@inertone Agree, some of the apps posted above was pretty good. I think these apps are what really make the difference in the iPad. Its not really about the specs (at least that's what I'm seeing here) Although, for me?I think I'll pass this iPad until I see the next gen. Reaction: <a href="http://bit.ly/the-ipad-debate-using-it" rel="nofollow">http://bit.ly/the-ipad-debate-using-it</a>]]></description><dc:creator><![CDATA[jennamarcuss]]></dc:creator><pubDate>Apr 3rd 2010 9:10AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[I think these apps are what really make the difference in the iPad. The iPad will most likely pwn all other tablets, just like the iPhone killed all other phones when it launched.]]></description><dc:creator><![CDATA[EnergyPigeon]]></dc:creator><pubDate>Apr 2nd 2010 3:23PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@EnergyPigeon mmm...no]]></description><dc:creator><![CDATA[inertone]]></dc:creator><pubDate>Apr 2nd 2010 3:32PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@EnergyPigeon <br><br>Right, because I'm typing this message on an iPhone as we speak, due to the complete lack of other phones on the market. /s<br><br>-Sent from my Palm Pre]]></description><dc:creator><![CDATA[Booksmart Devil]]></dc:creator><pubDate>Apr 2nd 2010 4:00PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Booksmart Devil <br>That's why he said when the iPhone launched. The Palm Pre probably hadn't even been thought of at that time.]]></description><dc:creator><![CDATA[iDragoonX]]></dc:creator><pubDate>Apr 2nd 2010 4:17PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@EnergyPigeon <br><br>that's pure propaganda, engadget.<br><br>"it will have a software library greater than that of any handheld in history"<br><br>yep, you forgot all the handhelds with linux. Starting from PSP.<br><br><br>ENGADGET FAIL]]></description><dc:creator><![CDATA[mascarpone]]></dc:creator><pubDate>Apr 2nd 2010 4:28PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@mascarpone <br>Yeah sure. The question is who gives a shit about the psp?]]></description><dc:creator><![CDATA[Waltah]]></dc:creator><pubDate>Apr 2nd 2010 4:39PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@mascarpone  <br><br>SO many things wrong with what you've just said.<br><br>1. The PSP has over a 100,000 apps?<br><br>2. Not all linux OSs are created equal. As in, just because a handheld (any handheld, not just psp) runs the linux kernel doesn't mean it can run standard desktop linux applications (amarok, konqueror, etc).<br><br>3. I don't know how many linux applications are out there, but the Debian repository has over 25,000 applications. As already said, that is less than the apps approved for the iPhone and iPad.<br><br>4. Sorry to repeat, but not all linux OSs are created equal. WebOS and Maemo, for instance, can not run the same apps, even though they both use the linux kernel. I bring this up because you seem to have combined the number of apps for all of the linux kernel handhelds out to beat the iPhone's hundred thousand. Sorry, but it does not work like that.]]></description><dc:creator><![CDATA[CDice]]></dc:creator><pubDate>Apr 2nd 2010 5:01PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@mascarpone  the PSP doesn't even have over a 1000 games, unless you include japanese games. but i guess your right in one aspect, the playstation network does have quite a few movies. but in all fairness, will you use a PSP everyday? the internet browser on it sux balls, and the only thing it really brings to the market are its games. the ipad will have more games in 6 months then the PSP will ever have]]></description><dc:creator><![CDATA[ryan]]></dc:creator><pubDate>Apr 2nd 2010 5:34PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@EnergyPigeon Oh look its some haters that are jealous to see some really cool applications for the iPad.  OH NOES people are saying positive things about the iPad???!!!!  News flash buddy, PSPs software library doesn't even come close to 100,000.  Even if you piled together all the software from every region, it wouldn't be 100,000.  And dude above pretty much nailed the whole Linux argument.]]></description><dc:creator><![CDATA[Millah]]></dc:creator><pubDate>Apr 3rd 2010 3:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@vanwazltoff  <br><br>hey guys you forget that psp can run linux. It has like 10^9 applications ]]></description><dc:creator><![CDATA[mascarpone]]></dc:creator><pubDate>Apr 3rd 2010 3:05AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@CDice  Okay, for one, I do agree with you. But the number of 100,000 is grossly exaggerated when you closely examine the quality of these applications. Even if you look in the top 25 free applications on the iphone, most of them will have three stars. This may be because of the spamming of users, but it certainly makes the top 25 charts unreliable. Also, out of those 100,000, how many would you actually install on your iphone given that you had unlimited funds and space? I think you'd cap out somewhere at 500, due to the sheer amount of crap apps on the iphone. Not saying there's no absolute amazing gems for it, just that this number isn't a representative of quality but just of quantity]]></description><dc:creator><![CDATA[Matt]]></dc:creator><pubDate>Apr 4th 2010 2:25PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[lol!  More app articles!]]></description><dc:creator><![CDATA[DoctarPeppar]]></dc:creator><pubDate>Apr 2nd 2010 3:24PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@DoctarPeppar Yeah and not a single fart app.  What are the stupid haters going to do now!!!]]></description><dc:creator><![CDATA[D]]></dc:creator><pubDate>Apr 2nd 2010 4:56PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[Yawn...]]></description><dc:creator><![CDATA[Jeremy]]></dc:creator><pubDate>Apr 2nd 2010 3:24PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@JeremyDallasTX <br>Don't read this article? ]]></description><dc:creator><![CDATA[John]]></dc:creator><pubDate>Apr 2nd 2010 3:32PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@JeremyDallasTX <br>seriously, people, don't read apple related posts. When you comment on apple related post, you (so am I) become part of the problem. I hate apple as much (if not more) as any other person here. But the more people read/comment on apple news, the more engadget will write. You are enabling engadget, and that is not good.<br>use this version of engadget: <a href="http://www.engadget.com/exclude/apple" rel="nofollow">http://www.engadget.com/exclude/apple</a><br>so we can help engadget and its addiction to apple<br>come on, people, be part of the solution.]]></description><dc:creator><![CDATA[mike]]></dc:creator><pubDate>Apr 2nd 2010 3:41PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@milklee  <br><br>I don't know what the reality is...all I see is that there are usually HUNDREDS of comments on Apple stories and then a couple of dozen on anything else. The readers have spoken. It's a little boring but Engadget is a business. <br><br>There are 21 posts currently posted as 2nd of April...7 of them are iPad, or iPad related stories. A whole third. It's not your imagination it's a lot...but businesswise, it makes sense.]]></description><dc:creator><![CDATA[Tes]]></dc:creator><pubDate>Apr 2nd 2010 3:54PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Tes  <br>I might be wrong, but based on the comment I read recently on engadget, there are more people hate apple like me. If majority of the readers hate apple, shouldn't engadget try to make sure we are happy? I don't know if you ever work in customer service, people who called are the people who hate you. Happy customers never call to say they are happy. How about I offer an alternative explanation to your observation. There are more posts in Apple news might means more people hate apple (e.g. "Hell no I am not getting ipad" or "Yawn..."). Less posts does not equal less people reading the article. You need to know how many pageveiws, not how many posts, in order to make your argument valid. You are assuming the number of posts is co-related to the number of pageviews. Do you have something to back that up assumption? If not, are you willing to consider what i said?]]></description><dc:creator><![CDATA[mike]]></dc:creator><pubDate>Apr 2nd 2010 4:29PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[I think the experience will be great.I'm on board with the idea of tablets, I really am, but for some inane reason, I can't get excited about the iPad.]]></description><dc:creator><![CDATA[Adobephile]]></dc:creator><pubDate>Apr 2nd 2010 3:24PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@RockNStuff <br><br>I agree.  I'm sure the masses won't agree with me, but the whole user experience looks to be no different than an iPhone IMO just on a much larger scale.  <br><br>I still think Apple missed the boat by not giving it USB ports/Media Slots and some other way to interface with it besides iTunes.  There are so many people who despise iTunes.]]></description><dc:creator><![CDATA[derek533]]></dc:creator><pubDate>Apr 2nd 2010 3:36PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@derek533  I tried really really hard to like the iPad. But, I cant find anything to excite me about it.It really is simply a giant iPod Touch, which is nice, it not "magical" or "revolutionary". <br><br>Maybe after iPhone 4.0, but not now. ]]></description><dc:creator><![CDATA[Adobephile]]></dc:creator><pubDate>Apr 2nd 2010 3:39PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@derek533  <br><br>You'd probably say that a nuclear bomb is nothing more than a scaled-up firecracker.  Look at it any way you want, but the iPad is huge news for low-tech consumers.  Apple is going to sell more iPads than most iLovers or iHaters ever imagined.]]></description><dc:creator><![CDATA[MosesusedaniPad]]></dc:creator><pubDate>Apr 2nd 2010 4:10PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@derek533  "I still think Apple missed the boat by not giving it USB ports/Media Slots and some other way to interface with it besides iTunes. There are so many people who despise iTunes."<br><br>I agree with more I/O for sure, but having Apple undermine iTunes is not the answer. The reason people despise iTunes is because it's been piled and piled upon an old codebase for years, à la Windows, Classic Mac OS and Photoshop, and become a bloated monstrosity as a result. (And that's besides the fact that they can't write good Windows software to save their lives.) What Apple needs to do is not to add even more new stuff, but to get their heads out of their asses and redo iTunes from scratch. Hey, the next major version number is 10, so this is their chance to pull another major product onto the "X" brandwagon too.]]></description><dc:creator><![CDATA[Shunnabunich]]></dc:creator><pubDate>Apr 2nd 2010 6:57PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@derek533  .. the implication is that you can't use USB or Media Cards. You CAN. You just need to buy an additional cable.]]></description><dc:creator><![CDATA[Nathan]]></dc:creator><pubDate>Apr 2nd 2010 8:05PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[Nice Apps indeed, however "it will have a software library greater than that of any handheld in history" is a slight misnomer, since my Fujitsu Stylistic (from 2001) ran WinXP, was handheld, and ran all DOS apps (via DOSBox) and most WinXP apps available at the time.<br><br>(go ahead with the senseless flames fanbois, since I know it was more expensive, bigger, heavier, slower than the iPad... I just mean to clarify that there have been other handheld options with WAY more available applications)]]></description><dc:creator><![CDATA[Jackrabbix]]></dc:creator><pubDate>Apr 2nd 2010 3:28PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@jackrabbix DOS apps. lol.]]></description><dc:creator><![CDATA[xolan99]]></dc:creator><pubDate>Apr 2nd 2010 3:30PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@xolan99  <br><br>We'll be LOLing iPhone, WinXP, OSX and Linux apps in another 25 years too I bet ;)<br><br>(since DOS was app-heavy and in it's 'hay-day' 25 years ago...)]]></description><dc:creator><![CDATA[Jackrabbix]]></dc:creator><pubDate>Apr 2nd 2010 3:33PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@xolan99: yes, "DOS apps". "apps" is just a short way of saying applications. just because apple made it chic to say "app" for their "app store" doesn't mean that "app" or "apps" is something that was started by or belongs to apple.<br><br>get your head out of your butt.]]></description><dc:creator><![CDATA[Prokanda]]></dc:creator><pubDate>Apr 2nd 2010 3:54PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/02/ipad-apps-defining-experiences-from-the-first-wave/</guid><description><![CDATA[@Prokanda  <br><br>I hope that's sarcasm, as I'm pretty positive the LOLs weren't directed at the word "apps" but rather at DOS.<br><br>I mean, DOS?  seriously?<br><br>haha, okay]]></description><dc:creator><![CDATA[logicbomb.de]]></dc:creator><pubDate>Apr 2nd 2010 3:59PM</pubDate></item></channel></rss>
