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Splinter Cell PC delay attributed to polish, not DRM

The PC version of Splinter Cell: Conviction will arrive on April 27, two weeks after the Xbox 360 version. You might have assumed that the extra time was required to implement Ubisoft's overprotective DRM, which requires a constant internet connection to play a game, but according to Ubisoft, that's not the case.

"The reason that has been given for the delay is that the extra time was need to polish and debug the game," a Ubisoft rep told Eurogamer. "The slip has not been linked to the DRM." While the DRM isn't the reason you'll be waiting to play the PC version of Splinter Cell: Conviction for most of April, it could very well be the reason you won't be able to play the game once it's been released.