Splinter Cell PC delay attributed to polish, not DRM

The PC version of Splinter Cell: Conviction will arrive on April 27, two weeks after the Xbox 360 version. You might have assumed that the extra time was required to implement Ubisoft's over protective DRM, which requires a constant internet connection to play a game, but according to Ubisoft, that's not the case.

"The reason that has been given for the delay is that the extra time was need to polish and debug the game," a Ubisoft rep told Eurogamer. "The slip has not been linked to the DRM." While the DRM isn't the reason you'll be waiting to play the PC version of Splinter Cell: Conviction for most of April, it could very well be the reason you won't be able to play the game once it's been released.

This article was originally published on Joystiq.