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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Doesn't beat the iCade.]]></description><dc:creator><![CDATA[Reece]]></dc:creator><pubDate>Apr 3rd 2010 8:21AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Nice, it has buttonssssss!]]></description><dc:creator><![CDATA[masochist]]></dc:creator><pubDate>Apr 3rd 2010 8:37AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@masochist  <br><br>Definitely relevant to my post.]]></description><dc:creator><![CDATA[Reece]]></dc:creator><pubDate>Apr 3rd 2010 8:38AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@Gordonator  Yes, iCade also has buttons.]]></description><dc:creator><![CDATA[masochist]]></dc:creator><pubDate>Apr 3rd 2010 8:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Finally they get it!]]></description><dc:creator><![CDATA[fistpower]]></dc:creator><pubDate>Apr 3rd 2010 8:21AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@fistpower <br>You said it.  I've been wanting something like this for a while.  I think many people are surprised at how much they game on the iPhone and this would drive sales greatly at the right price point and with developer support.  I just hope that Apple has a long-term view on it and sells it cheap to drive game sales rather than try to make a buck off it.]]></description><dc:creator><![CDATA[Tonicboy]]></dc:creator><pubDate>Apr 3rd 2010 8:30AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@fistpower <br><br><br>"Apple introduces a new technology that will revolutionize handhelds forever: BUTTONS!!!"]]></description><dc:creator><![CDATA[GenericMessage]]></dc:creator><pubDate>Apr 3rd 2010 8:42AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@fistpower <br><br>they could just be patenting it so nobody, including apple, will make one]]></description><dc:creator><![CDATA[BigDonny09]]></dc:creator><pubDate>Apr 3rd 2010 9:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@tonicboy  guys the problem is here, at the community of zodttd.com<br>He and his friends have been working on this for over a year now.<br>its called the icontrolpad.<br><br>Apple cant just screw them over and steal there design.]]></description><dc:creator><![CDATA[bebaduh]]></dc:creator><pubDate>Apr 3rd 2010 11:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@bebaduh  search for icontrolpad on google]]></description><dc:creator><![CDATA[bebaduh]]></dc:creator><pubDate>Apr 3rd 2010 11:25AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@bebaduh  <br>The problem with the icontrolpad is that it's third-party.  No developers will ever support some third-party product from some unknown manufacturer.  Their effort is completely wasted.  This is only useful if you have games that support it.]]></description><dc:creator><![CDATA[Tonicboy]]></dc:creator><pubDate>Apr 3rd 2010 2:34PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@tonicboy  The REAL problem is that Apple's patent application is dated 9/30/08.  The iControlpad was first debuted on 5/23/08.  That's a pretty clear example of "prior art" which should invalidate Apple's application.  <a href="http://www.gp32x.com/board/index.php?/topic/42224-our-other-non-pandora-project-iphone-dpad" rel="nofollow">http://www.gp32x.com/board/index.php?/topic/42224-our-other-non-pandora-project-iphone-dpad</a>]]></description><dc:creator><![CDATA[Chip]]></dc:creator><pubDate>Apr 3rd 2010 3:32PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@fistpower So I'll have to remove the Iphone/ipad case every time I need to play. What about a wireless pad with a stand like lenovo phone keyboard case?]]></description><dc:creator><![CDATA[20XFaster]]></dc:creator><pubDate>Apr 3rd 2010 3:57PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[How about using a bluetooth controller with the ipad?  That'd be cool if the games could be deeper than doodle jump, in size and scope.]]></description><dc:creator><![CDATA[AJ Harris]]></dc:creator><pubDate>Apr 3rd 2010 8:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@Okjeff171 - well, I don't have three hands to hold the controller and the phone...do you?]]></description><dc:creator><![CDATA[L]]></dc:creator><pubDate>Apr 3rd 2010 8:52AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@NewL No... But I hear for 30 or 40 bucks you can get an official iStand straight from Apple]]></description><dc:creator><![CDATA[AJ Harris]]></dc:creator><pubDate>Apr 3rd 2010 11:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Didn't Sega already do something like this with the Dreamcast controller?<br><br>And wouldn't <a href="http://www.thinkgeek.com/stuff/41/iCade.shtml?icpg=Carousel_iCade_1" rel="nofollow">http://www.thinkgeek.com/stuff/41/iCade.shtml?icpg=Carousel_iCade_1</a> count as prior art?]]></description><dc:creator><![CDATA[MikeZ]]></dc:creator><pubDate>Apr 3rd 2010 8:23AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@MikeZ  With the VMUs, kinda. I remember drawing up a concept like this. I also remember doing a bluetooth controller design. The cover would work better, but I mean, come on. iPods are costly enough as is...]]></description><dc:creator><![CDATA[Leland Robinson]]></dc:creator><pubDate>Apr 3rd 2010 2:55PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[igame ]]></description><dc:creator><![CDATA[appleipad]]></dc:creator><pubDate>Apr 3rd 2010 8:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[how can they patent this when it's implemented by others before?]]></description><dc:creator><![CDATA[htd]]></dc:creator><pubDate>Apr 3rd 2010 8:25AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@htd  YOU DARE QUESTION APPLE???]]></description><dc:creator><![CDATA[pickleJar]]></dc:creator><pubDate>Apr 3rd 2010 8:35AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@htd <br><br>EXACTLY!<br><br>HOW CAN THEY PATENT SOME ONE ELSE'S IDEA?!!!]]></description><dc:creator><![CDATA[Ben Dotson]]></dc:creator><pubDate>Apr 3rd 2010 8:35AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@htd Considering it's Apple this is <br>a) actually believable despite the submission date and<br>b) after them acting like patent trolls it wouldn't surprise me if afterwards they went after the people who had and used the idea first.]]></description><dc:creator><![CDATA[MikeZ]]></dc:creator><pubDate>Apr 3rd 2010 9:04AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@htd <br>even SE had this on their phones and so did nokia.]]></description><dc:creator><![CDATA[xconan]]></dc:creator><pubDate>Apr 3rd 2010 11:09AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@xconan  Everybody has had this; China makes KIRF knockoffs and crapware that does this.  The fact that a Patents of an idea so basic can be approved is a sign flaws in the patent creation process.<br><br>The patent office is no longer a place to insure your ideas, it's simply a tool for patent trolls to destroy innovative companies.]]></description><dc:creator><![CDATA[Kerensky97]]></dc:creator><pubDate>Apr 3rd 2010 2:27PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[So, they just copied iControlPad idea. Nice one, Apple!]]></description><dc:creator><![CDATA[artissco]]></dc:creator><pubDate>Apr 3rd 2010 8:26AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@artissco <br><br>They didn't copy anything, it's a patent application.]]></description><dc:creator><![CDATA[Ubbe]]></dc:creator><pubDate>Apr 3rd 2010 8:38AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@artissco Sadly, a number of people came up with this idea.  I came up with the idea when the iPhone was first unveiled, but couldn't decide whether Apple would allow it (I thought at the very least, we could use it with NES on jailbroken devices).  I went off of the basic premise that all of the audio player functions it used already (for clock radios, etc), could be trapped and repurposed in any app.  This was 2007. iController was first publicly discussed in 2008.  In my version, it also had little speakers and a battery pack.  I think this is "whatever".  Of course, I don't have a device in production... but, hey.  That's prb. why.]]></description><dc:creator><![CDATA[Cleverboy]]></dc:creator><pubDate>Apr 3rd 2010 9:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@artissco This is why I'm glad I read other tech sites in addition to this one. If I just read Engadget, I would have had no idea that they stole the idea from a group of entrepreneurs who own the IP for the same item.]]></description><dc:creator><![CDATA[Paul Ryan]]></dc:creator><pubDate>Apr 3rd 2010 1:56PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@UbbeDall  <br>apple plagarism at it's greatest...]]></description><dc:creator><![CDATA[xconan]]></dc:creator><pubDate>Apr 5th 2010 4:51AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[But I thought buttons were bad? Now I'm really confused :(]]></description><dc:creator><![CDATA[HawtDawg]]></dc:creator><pubDate>Apr 3rd 2010 8:27AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[BREAKING: Apple patents buttons for using games!]]></description><dc:creator><![CDATA[FriendlyRobot]]></dc:creator><pubDate>Apr 3rd 2010 8:30AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Ahem, you know that this was just an April Fool's joke, don't you?<br>I mean - just the date and the "0815" -- too bad they didn't use 4 8 15 16 23 42 ...]]></description><dc:creator><![CDATA[c_ern]]></dc:creator><pubDate>Apr 3rd 2010 8:37AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@WeisserRiese <br>I didn't know USPTO is willing to upload fake patent applications on their database just so Apple can pull an april fools joke. I guess Apple has even more influence with the US government than I thought...<br><br><a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/netahtml/PTO/search-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=20100081505&OS=20100081505&RS=20100081505" rel="nofollow">http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/netahtml/PTO/search-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=20100081505&OS=20100081505&RS=20100081505</a>]]></description><dc:creator><![CDATA[MacAnkka]]></dc:creator><pubDate>Apr 3rd 2010 9:10AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[i would have still loved the iCade. All they would really haveto do is incorporate a in app store so that you could pay a buck or two per game. Although they need to have the iPad at a slight angle so it can be played easier. Come on Think Geek just do the leg work and lower the price a little bit $150.00 was out there. But so almost worth it.]]></description><dc:creator><![CDATA[SteveJ]]></dc:creator><pubDate>Apr 3rd 2010 8:50AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[I swear the next post will be something along the lines of "Apple takes a piss". Can't you guys lay off the Apple-juice (lol) for once...? Granted, I use Apple products and I enjoy your enthusiastic coverage of it, but come on. Let them breathe a bit, guys.]]></description><dc:creator><![CDATA[SleepingPanda]]></dc:creator><pubDate>Apr 3rd 2010 8:55AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[the situation is created now that - whatever apple does is never treated as fail................apple is getting on every other company one by one and no one is doing anything...............<br><br>one day they will start making HDTV's and people will say that they are better than sony's or samsung's................<br><br>]]></description><dc:creator><![CDATA[XRX]]></dc:creator><pubDate>Apr 3rd 2010 9:07AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[www.icontrolpad.com ; I've been waiting for that thing for years, I bet they'll be pretty pissed that their several year project just got patented by apple. Patent nazi's. ]]></description><dc:creator><![CDATA[Saljen]]></dc:creator><pubDate>Apr 3rd 2010 9:08AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[CraigX and zodttd are not amused. This proves once again that apple does not like other peoples customization.]]></description><dc:creator><![CDATA[taichi1082]]></dc:creator><pubDate>Apr 3rd 2010 9:12AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[This has been done before.  Apple cannot patent what others have made before.  Time for some common sense and then punishment...]]></description><dc:creator><![CDATA[Wesley]]></dc:creator><pubDate>Apr 3rd 2010 9:14AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Patents are the new "domain squatting" today.<br><br>Used to be a time when you had to show a currently marketed product to get a patent.]]></description><dc:creator><![CDATA[AngryJesus]]></dc:creator><pubDate>Apr 3rd 2010 9:25AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[The iPad just got a whole lot more interesting!]]></description><dc:creator><![CDATA[JustThatNerdyGuy]]></dc:creator><pubDate>Apr 3rd 2010 9:32AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Apple copied iControlPad.com.<br><br>This is really fk up of Apple. They just blatantly rip-off someone else ideas.]]></description><dc:creator><![CDATA[kludge]]></dc:creator><pubDate>Apr 3rd 2010 9:33AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[@ewlung <br>as long as someone can show it's prior art they can nullify apple's patent.  then again apple has the inside network with the USPTO.]]></description><dc:creator><![CDATA[xconan]]></dc:creator><pubDate>Apr 3rd 2010 11:11AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[Just another way for Apple to nickle and dime people. ]]></description><dc:creator><![CDATA[Noitora]]></dc:creator><pubDate>Apr 3rd 2010 10:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[And yet they say the iPhone is a gaming device and that it competes with the DS and PSP. <br>Anyone who has tried to play an action game on an iPhone knows that this is not a gaming device. And if you think that playing casual games like Bejeweled and Words makes this a gaming device, you're not really a gamer. ]]></description><dc:creator><![CDATA[Spacekadet lp]]></dc:creator><pubDate>Apr 3rd 2010 10:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[iControlPad=prior art. Patent fail. ]]></description><dc:creator><![CDATA[kaprikawn]]></dc:creator><pubDate>Apr 3rd 2010 10:19AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[I thought it was so stupid how people compared the buttonless Iphone/Ipod Touch to handheld gaming devices like the DS and PSP. Now that I see this patent they may actually have a legitimate claim now.]]></description><dc:creator><![CDATA[Akulamenuri]]></dc:creator><pubDate>Apr 3rd 2010 10:33AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[so apple sued others for having multi touch or touch screens whatever? Now everyone else can sue apple for having a D-pad and buttons seriously I HATE APPLE they are a bunch of pricks!!!!!!!!!!!]]></description><dc:creator><![CDATA[nodrog2994]]></dc:creator><pubDate>Apr 3rd 2010 10:58AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/03/apple-patent-application-shocker-games-need-buttons/</guid><description><![CDATA[I wish they implemented something like the MorphPad. Put two  or three rows on either side of the screen in a seamless manner. I know, it sounds like it would look bad but a good designer might just be able to pull it off.]]></description><dc:creator><![CDATA[Xyned]]></dc:creator><pubDate>Apr 3rd 2010 11:26AM</pubDate></item></channel></rss>
