At the Indie Game Maker Rant during GDC, Team Meat's Tommy Refenes likened App Store games to Tiger LCD handheld games, which were low-quality games that sold on brand recognition alone. So, of course, there's now an iPhone version of Super Meat Boy, modeled on those very Tiger handhelds. "Super Meat Boy Handheld is all the branding of Super Meat Boy," Refenes said on the Super Meat Boy blog, "without the actual gameplay or art from Super Meat Boy ... and all for ONLY A DOLLAR."
Made as an April Fools' Day joke, the iPhone version of the game is actually the first Super Meat Boytitle to be released, beating the (fully-featured) XBLA, WiiWare and PC versions of the game! By buying this intentionally crummy game, you can prove Refenes's point (that the App Store is a platform for selling crummy games) and fund future non-crummy games from Team Meat.