But reflexes haven't vanished from games by any stretch of the imagination. There are fights with very little chance for players to react, fights where the difference between the dead and the living is how fast one gets off a heal. Upcoming games such as TERA and All Points Bulletin promise to bring a more action-oriented approach to MMO combat, but is that something you want? While no game swings entirely to one side or the other, would you rather have combat leaning more on your reflexes or your ability to plan?
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