My money's still on an Ngmoco/Booyah deal at some point, too -- Ngmoco has the money to pick up a few other smaller developers thanks to funding, and Booyah has the app and the dedicated users that Ngmoco wants. The two companies have already collaborated with a MyTown promotion on Ngmoco's We Rule, but I can see it going farther eventually.
Elsewhere, EA Mobile reported a big growth in profits over the last quarter, up 12% year-over-year. The company attributes revenues to the iPhone and, soon, the iPad -- EA had two of the top three grossing titles as the iPad launched in Need for Speed and Scrabble, even though those sales will count towards next quarter's profits. While indie games have found their own place on the iPhone, many of the biggest titles are still produced by larger studios like EA.
Gamevil also saw a nice jump in profits (up a whopping 99% from last year), and also credits its growth to the App Store, supported by Android and other mobile phone markets. Zenonia and its sequel were drivers there, along with sales overseas and the company's Baseball Superstars title. Lots and lots of sales coming out of the App Store, and I'm sure a new phone in June won't hurt things at all.