We were promised cloud gaming nirvana on June 17
, and OnLive has indeed kept to its self-imposed schedule. The new service that allows you to play resource-hungry games via only your browser window has taken its first steps into the real (non-beta) world with an initial catalog of 23 games. It'll be free for the first year for those who showed faith early on and pre-registered
, or $15 per month for new bandwagon riders. Do let us know your thoughts if you've gotten onboard at this nascent stage: does it play fantastically well, is it close to spectacular, or is it just a pedestrian effort aiming to capitalize on geeks' lust for unbound gaming? We have to
OnLive's site doesn't seem to have been updated to reflect the service going live (you can sign up
, but can't just jump in and play). It might be, therefore, that OnLive is booting itself up in stages, with only the early birds
getting the first bite.