According to Shigenobu Matsuyama, Raiden only became the game's star after the development team had toyed with the concept of being able to cut everything in the world. "And then we thought, okay, cutting, we should do a blade. Then, when we thought of blade, we thought yeah, we should do Raiden. So, we didn't have Raiden at first, we had the cutting technology of cutting everyone into pieces and came up with the concept of using Raiden." Progressing from the prototype stage to the final game will task the team with deciding what can and can't be cleaved apart.
"This is already in our prototype, and we can cut anything, to buildings and everything, but now we're at a stage where we have to figure a way ... because if we cut everything, it will not be good as a game, because it'll be just chaos," Matsuyama explained. "Therefore, at this stage, what we're doing is we're deciding what should we cut into pieces and parts, and what should not be cut into pieces and parts to construct a game." Kojima Productions isn't ready to discuss how far along that process is yet -- or whether Rising will offer any multiplayer components -- but believes the multiplatform project is proceeding well. "About the status of the progress of the game, we can't tell you exactly where we are at this moment, but what I can say is that we're proceeding very well on the project of Rising."
Matsuyama also addressed the level of violence on display in Rising's E3 2010 trailer, expressly stating that there would be no reward for cutting people into an absurd number of pieces -- well, no reward beyond the morbid amusement that results from cutting people into an absurd number of pieces. "And again, I want to emphasize we're not going to praise people or say to people, slicing to pieces is an incentive. You will not get rewarded for that, it was a demo that we kind of wanted to show off," he said. However, there are other conclusions you might draw from Raiden's behavior. "There was another hint in that scene that we implemented. In the story, Raiden becomes a little, kind of insane. And we wanted to kind of hint that. [To be precise], maybe he will be insane, but that's kind of a hint we wanted to put in the message."