The time leading up to launch for All Points Bulletin has been a bit rocky here and there, with hot spots of controversy regarding the game's pricing model and the review embargo set for a surprisingly late date. But still, with about a week left before the game goes live, there's plenty to be excited about. (We'd link you to our own first impressions, but you'll have to travel into the future to be allowed to read it.) Our sister site Joystiq had a chance to talk with producer Jesse Knapp about the game's state just prior to launch.

There are several interesting tidbits in the interview, such as discussion about how the game allows for criminals to fight amongst themselves on the premise that the designers expected an imbalance in that faction. There's also talk about the decision to avoid a microtransaction model in favor of the currently variable spread of subscription options for players. While the developers are still a bit up in the air about the game's status as an MMO, we're sure we have more than a few readers who are anticipating All Points Bulletin and who will find some interesting tidbits in the interview.

This article was originally published on Massively.
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