"Our vision is to have an MMO that plays as close to single player as we can get it. It will have the same focus on relatively fast action: carving your way through hordes of monsters with a large number of hugely devastating skills. The game has to be solo-able, but players will have to have skills that make them useful in a party and make them work together," Baldree says.
The title will also feature a microtransaction payment model, which, ironically enough, its creator despises. "I will never, ever buy a microtransaction item," Baldtree states. "I'm that kind of player. And the game has to be enjoyable for me, too. We don't want our monetisation stuff to offer ways to skip the game because the game is boring."
Check out the teaser announcement on PC Gamer's website.