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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[Lame]]></description><dc:creator><![CDATA[Gitthew]]></dc:creator><pubDate>Jul 26th 2010 9:03AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gitthew <br><br>Yes, you are indeed.]]></description><dc:creator><![CDATA[Almo]]></dc:creator><pubDate>Jul 26th 2010 9:07AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo  <br><br>That was the fastest downranking I've ever seen.<br><br>Sorry about the double post down below.  ]]></description><dc:creator><![CDATA[bigjaydogg3]]></dc:creator><pubDate>Jul 26th 2010 9:09AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[So why not just get a Nintendo DS with two screens at that point?<br><br>I'm not the demographic, though.  The most exciting games I play on my iPhone are solitaire and su doku.]]></description><dc:creator><![CDATA[James Sonne]]></dc:creator><pubDate>Jul 26th 2010 10:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@BigJayDogg3 That's what she said!]]></description><dc:creator><![CDATA[ravinshrestha]]></dc:creator><pubDate>Jul 26th 2010 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gitthew the new iNintendo cannot be lame.]]></description><dc:creator><![CDATA[swanupthehwan]]></dc:creator><pubDate>Jul 26th 2010 11:40AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gitthew I'm sorry you feel that way. I totally thought it was a new console with the case on...]]></description><dc:creator><![CDATA[Leland Robinson]]></dc:creator><pubDate>Jul 26th 2010 12:33PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo  <br><br>It seems most people like this device here.  Personally, I'm with the fact that it's absolutely awful looking, the d-pad and the buttons are clearly too high on the device and it looks like it would be impossible to hold one button whilst pressing another (something that is essential in Donkey Kong Country and lots of other SNES games).  I think "Lame" summed it up quite nicely.  ]]></description><dc:creator><![CDATA[dhenniga]]></dc:creator><pubDate>Jul 26th 2010 1:04PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gitthew Really? I thought it looked awesome. I'd buy one, it'd almost make my iphone into an actual gaming machine. Throw in a few extras like have it convert that stupid dock connector into a proper USB port and I'm sold.]]></description><dc:creator><![CDATA[Extinction]]></dc:creator><pubDate>Jul 26th 2010 4:49PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gitthew <br><br>Lose a few pounds, add 2 analog sticks, make it shiny and attractive and it will be a sure hit.<br><br>I hope Apple `reinvents` this because I am dying for a gamepad for the ipod touch / iphone.<br>]]></description><dc:creator><![CDATA[uckApple]]></dc:creator><pubDate>Jul 26th 2010 5:38PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo  GOOD ONE!!  <br><br><br>/s]]></description><dc:creator><![CDATA[cory]]></dc:creator><pubDate>Jul 26th 2010 8:27PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[Now THATS something I'd jailbreak for (I assume the Nintendo ROMs won't be on the app store :)<br><br>Cody<br>]]></description><dc:creator><![CDATA[CodyTech]]></dc:creator><pubDate>Jul 26th 2010 9:04AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@CodyTech <br><br>I'm already jailbroken, but I'd buy one of these if it either hit amazon or a store near me.<br><br>I'm assuming it uses Bluetooth?]]></description><dc:creator><![CDATA[bigjaydogg3]]></dc:creator><pubDate>Jul 26th 2010 9:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@CodyTech <br><br>I'm already jailbroken, but I'd buy one of these if it either hit amazon or a store near me.<br><br>I'm assuming it uses Bluetooth?]]></description><dc:creator><![CDATA[bigjaydogg3]]></dc:creator><pubDate>Jul 26th 2010 9:08AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@CodyTech <br><br>i can has?]]></description><dc:creator><![CDATA[Yup]]></dc:creator><pubDate>Jul 26th 2010 9:38AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@CodyTech <br>I've been waiting for an add-on like this for years ]]></description><dc:creator><![CDATA[AdhesiveWombat]]></dc:creator><pubDate>Jul 26th 2010 10:57AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[Seems there's some lag ]]></description><dc:creator><![CDATA[Gavin]]></dc:creator><pubDate>Jul 26th 2010 9:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gavin M <br>Looks like it is also the first gen iPhone.  Maybe it works better on a newer version.  I think this is a great solution and would make the iPhone a much better contender for a real portable gaming device in my opinion.]]></description><dc:creator><![CDATA[Puggs]]></dc:creator><pubDate>Jul 26th 2010 9:28AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gavin M Hard to say whether it's the controller or the emulator. ]]></description><dc:creator><![CDATA[koehler83]]></dc:creator><pubDate>Jul 26th 2010 9:30AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@koehler83<br><br>It's not lag, it's just 1984  ]]></description><dc:creator><![CDATA[Yup]]></dc:creator><pubDate>Jul 26th 2010 12:38PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Gavin M well that is a jailbroken iphone 2g]]></description><dc:creator><![CDATA[BallastatuzX]]></dc:creator><pubDate>Jul 26th 2010 3:43PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I quite like this! Hopefully more games will support it!!]]></description><dc:creator><![CDATA[Almo]]></dc:creator><pubDate>Jul 26th 2010 9:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo <br><br>Yeah, this is gunna fail if Apple/developers dont support it. I hope they do. It would be awesome.]]></description><dc:creator><![CDATA[Firewave]]></dc:creator><pubDate>Jul 26th 2010 9:11AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Firewave  <br><br>If they produce an iPhone 4 version for about $20 and it goes mainstream with some clever marketing giving devs units for free, I'm sure plenty of app developers would love to support it in their games as an added bonus. I can think of many many appstore games that would be awesome with this simple yet genius addon.]]></description><dc:creator><![CDATA[Almo]]></dc:creator><pubDate>Jul 26th 2010 9:15AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo  Keep dreaming.. If you want decent quality hardware your going to be looking at 40-50 bucks easy.  Which I think is reasonable.<br><br>There is essentially no profit at $20.]]></description><dc:creator><![CDATA[Alves]]></dc:creator><pubDate>Jul 26th 2010 11:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Almo   <br><br>Really, Id be happy if Steve Jobs allowed the the volume buttons to be used as trigger/grenade buttons.]]></description><dc:creator><![CDATA[Firewave]]></dc:creator><pubDate>Jul 26th 2010 11:20AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Firewave  <br>Just been chatting with someone from MFI at apple and they said atm they are not accepting licensing for the patent of a "gaming accessory" filed by apple. The sole purpose of such patent was to not allow anyone to come onto the market so with out apple's green light at this moment in time the answer is no :(]]></description><dc:creator><![CDATA[newtonpoole]]></dc:creator><pubDate>Jul 26th 2010 12:18PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I would buy that. Power to physical buttons!!! ]]></description><dc:creator><![CDATA[Radar11x]]></dc:creator><pubDate>Jul 26th 2010 9:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I don't think I understand how this works. Does it connect to the 30-pin or use Bluetooth or something?]]></description><dc:creator><![CDATA[dustinface]]></dc:creator><pubDate>Jul 26th 2010 9:08AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@dustinface <br><br>I think the buttons press down on the screen.]]></description><dc:creator><![CDATA[zeal]]></dc:creator><pubDate>Jul 26th 2010 11:00AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@dustinface <br><br>"Interfacing with the Apple 30 pin connector and providing tactile buttons in the conventional game pad layout, the iPhone Game Pad allows a massive library of arcade and console games to be ported to the iPhone"<br><br>from the website. keeping in mind that its a prototype, from what appears to be a small group of guys. ie it may never really exist.<br>]]></description><dc:creator><![CDATA[punk]]></dc:creator><pubDate>Jul 26th 2010 11:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I have to admit, even as an iPhone detractor, this is cool.]]></description><dc:creator><![CDATA[icepop77]]></dc:creator><pubDate>Jul 26th 2010 9:09AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[Halleluyah Real Buttons ! WOO HOOO !!!]]></description><dc:creator><![CDATA[Diesel1313]]></dc:creator><pubDate>Jul 26th 2010 9:14AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I think it's actually pretty cool. ]]></description><dc:creator><![CDATA[Mitchell Scott]]></dc:creator><pubDate>Jul 26th 2010 9:14AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[mom ~ i want this.. ]]></description><dc:creator><![CDATA[sixtool]]></dc:creator><pubDate>Jul 26th 2010 9:16AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[I'd definitely buy one of these if they were well made and reasonably priced.<br><br>For anyone wondering, you can already get sweet button action on a jailbroken iPhone using a wiimote or a wiimote classic.  The wiimote only has 2 buttons so it's perfect for NES and the wiimote classic has a full compliment of buttons for SNES/Genesis/PSX.  They sync to the iPhone over bluetooth.  ]]></description><dc:creator><![CDATA[eagles81]]></dc:creator><pubDate>Jul 26th 2010 9:18AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[So everyone here hates the iPhone, yet on iPhone topics the haters get downranked?<br><br>I'm not trying to do so myself, I love my iPhone, but dang this site get's more confusing every day...]]></description><dc:creator><![CDATA[APV]]></dc:creator><pubDate>Jul 26th 2010 9:18AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@APV <br><br>People don't down-rank based entirely on the fact the post has the word iPhone in it. People hate on the fact that everyone bring up the damn phone on every single topic that has ever been posted, regardless of weather on not the topic has anything to do with the phone. <br><br>If a comment goes into more than "iPhone FTW" or "HTC RUUUUUUULEZ" its probably not going to get down-ranked.]]></description><dc:creator><![CDATA[AndreiTaylor]]></dc:creator><pubDate>Aug 2nd 2010 8:53PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[You could buy that case, or maybe pray that one of these phone companies wakes the hell up and realize that there is a big, untapped market for a good phone with physical buttons.]]></description><dc:creator><![CDATA[Hazdaz]]></dc:creator><pubDate>Jul 26th 2010 9:22AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Hazdaz <br>like the droid?]]></description><dc:creator><![CDATA[cswksu]]></dc:creator><pubDate>Jul 26th 2010 10:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@cswksu  <br><br>Yea, don't make me laugh.<br><br>The Droid keyboard is utter crap, and even other Android phones with nice keyboards (like the upcoming Epic) still don't have good BUTTONS... They might be good keys for typing, but not a single phone out there has good buttons and a directional pad aimed at the gaming crowd.  <br>We need a modern-day N-Gage.]]></description><dc:creator><![CDATA[Hazdaz]]></dc:creator><pubDate>Jul 26th 2010 10:34AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Hazdaz  <br>A phone with a huge d-pad and A, B buttons?? Lmao good luck with that. This looks interesting. Very nice accessory if you like to game a lot. Would need to be supported though. iPod touch anyone?<br>]]></description><dc:creator><![CDATA[pvito]]></dc:creator><pubDate>Jul 26th 2010 11:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Hazdaz yea I don't think you're ever gonna see a phone with dedicated game buttons. The dpad yes but not the buttons. ]]></description><dc:creator><![CDATA[Blaque14K]]></dc:creator><pubDate>Jul 26th 2010 12:40PM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[Bump for actually making classic emulation playable with this.]]></description><dc:creator><![CDATA[bhima]]></dc:creator><pubDate>Jul 26th 2010 9:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[This sure would make all of the emulators a lot easier to play.  The wiimote kind of sucks.  It's cool at first, but it just doesn't have enough buttons for snes games, etc.]]></description><dc:creator><![CDATA[TXPhisher]]></dc:creator><pubDate>Jul 26th 2010 9:24AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[it's what we all want - and are never gonna have.]]></description><dc:creator><![CDATA[BruceBrendon]]></dc:creator><pubDate>Jul 26th 2010 9:41AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[it comes with mini-usb connection, so it's hardware buttons, I love them. how about two analog sticks?]]></description><dc:creator><![CDATA[htd]]></dc:creator><pubDate>Jul 26th 2010 9:46AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[fix it to have a proper d-pad , and it would work better , but if the price is good it should sell well .]]></description><dc:creator><![CDATA[Marius]]></dc:creator><pubDate>Jul 26th 2010 10:02AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[We need something like this for Android. ]]></description><dc:creator><![CDATA[LongshotX]]></dc:creator><pubDate>Jul 26th 2010 10:06AM</pubDate></item><item><title><![CDATA[Comments on ]]></title><link>http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/26/cp-designs-iphone-game-pad-prototype-does-donkey-kong-country-r/</guid><description><![CDATA[@Slvrgun Yes, but first you need some games. ]]></description><dc:creator><![CDATA[Lundmark]]></dc:creator><pubDate>Jul 26th 2010 10:16AM</pubDate></item></channel></rss>
