Insomniac shares more details on Ratchet and Clank: All 4 One

Ratchet and Clank: All 4 One (can you believe they didn't go with Four-play as the subtitle?) feels like a whimsical, cartoon version of Gauntlet. Using a more distant automatic camera, instead of the standard behind-the-back perspective used throughout the series, this Ratchet game introduces four-player cooperation to the franchise -- and that also means crazy four-player destruction, given Insomniac's flair for futuristic weaponry.

Announced at Gamescom this week, the game features series regulars Ratchet, Clank, Qwark and Dr. Nefarious in a new story that still fits within the loose continuity built over the years. If you think it's a little too loose, you'll be pleased to learn that Insomniac will release a series of comics that bridges the gap between Ratchet & Clank Future and All 4 One.

The main weapon utilized by the Insomniac developers and producers in our hands-off demonstration was a vacuum gun that could suck in items and blast them out at the baddies. Players can team up by sucking in teammates and firing them at enemies, creating special moves -- like a mortar attack -- in the process.

In another scene in the demo, all the characters plummeted down a wind tunnel and had to hold hands to get lifted back out. Here, Insomniac says that it will "incentivize playing cooperatively." And while not falling to your death is a pretty nice incentive, playing nicely together will also net you co-op points. Insomniac hasn't said what those will be used for, promising to explain it at a later date.

Even with the cooperative incentive, we know there are a couple of jerks out there, or players who may be too young to understand what's going on. To counter that, you'll have the option to shut off the competitive elements of the game, making it a more family-friendly experience. The developers say they don't want to be responsible for tearing people apaht.

Ratchet & Clank: All 4 One features drop-in/drop-out play at any time. There's the option to play offline or online with any combination of players. If you're playing solo, the game will give you a bot, so there will always be at least two characters on screen. Other players can revive a fallen comrade, and if everyone dies they start at a checkpoint.

It'll be interesting to see how many more cooperative elements are added to the game before the end of production. There was no discussion of Move nor 3D support at this time. All 4 One is expected to release in the fall of 2011.

This article was originally published on Joystiq.