PvP, and Jumpgate Evolution is certainly heading down the road to having big and meaningful faction battles. This is the core of the game's Event Sectors, hotspots of activity between both players and NPCs in which everyone takes part in a truly epic struggle. In a recent diary on MMORPG.com, Joe Grubb explains the design philosophy behind the sectors and how they're shaping up as the game continues in development.
Grubb explains that one of the first goals the team had with these sectors was that they had to feel meaningful in context -- rather than just featuring good gameplay, it had to make sense why the battle was taking place from a lore standpoint. He goes on to explain how the team began testing and then revising the way content was set up to improve the feel of immersion and realism in each given sector. Take a look at the full diary for a preview of what promises to be one of the most interesting features in Jumpgate Evolution -- and really, who doesn't like epic space battles?