Will regular Deadmines still be a very low level dungeon? I assume adding the Heroic was mostly just a silly thing to please fans, but are we to expect any significant changes in say boss mechanics between the versions, or just a massive scaling? For some reason I can't see Bliz being satisfied with simply repeating something for nostalgia's sake without mixing it up a bit.
Yes, Deadmines is still available for low-level play. The dungeon's original bosses and trash have been replaced with new characters introduced during the Westfall questing experience, and you can expect that their respective heroic versions will differ in ways besides bigger numbers. Blizzard has indicated that the heroic instances may also have additional bosses.
Jack Miles asked:
With the new system of having to discover dungeons before entering them, does Blizzard have any plans to stop people from intentionally not discovering the Cata equivalent of oculus and HoS so they don't come up on the random dungeon finder?
I suppose you could just not discover them, if you wanted never to have the gear that was available in those dungeons. Or their achievements.
Why on earth would you skip Halls of Stone, by the way? It takes like seven minutes.
Don't know if this was asked already but I was curious if the elemental invasions in Wintersping and Un'goro (not sure what other areas are invaded) are in the xpac, or have they been removed?
They appear to be gone, but you do run into your old elemental lord friends while leveling. Avalanchion is in Deepholm, and when you kill him, he yells "Not agaaaiiiinnn!"
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