EEDAR analyst Jesse Divnich offered an explanation for the declining cost for brand new games at retail, saying the cause is the continually growing audience for video games. "Our industry continues to grow, and as such, so does the revenue, which increases competition in the market and generally results in bigger development budgets," Divnich posited. Of course, publishers are finding other ways to get our cash -- namely the aforementioned collector's/limited editions and various downloadable content. Still, though braving your local used game retailer might not be the most pleasurable experience every time, it offers another opportunity to pay less for games than ever before. As Ars says, "This is a fine time to be a gamer."
[Image credit: Ars Technica]