The blog focuses on APB's anti-cheat protections and, while it doesn't go into great detail for obvious reasons, Book-Larsson does make a decent case for APB Reloaded's level playing field. First off, he points out that the server-driven game is "more resilient to cheaters than most other F2P MMOs" due to the fact that F2P titles generally don't spend the same kind of money on infrastructure in comparison to your average P2P title. "In APB we are going to run a giant experiment to basically determine if hardware costs/specs have progressed far enough to make F2P server-driven games financially viable," he says.
Book-Larsson goes on to discuss the aim-bot problem, as well as various denial-of-service attacks that GamersFirst has dealt with over the past few years. It's an interesting read for anyone curious about APB Reloaded or MMO security, and also offers a humorous bit of insight relating to the over-reporting of cheaters.