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The Daily Grind: When has an MMO made you feel least like a hero?

Justin Olivetti
12.25.10
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For me, it was the early days of World of Warcraft's first expansion, The Burning Crusade. After years in Azeroth, honing my uber-skills and collecting my uber-armor (everything was uber back then), I gave a battle cry and leaped through the portal to Outland with adventure in my heart.

"Oh hey, you're here," the unsurprised NPC said. "Here's a bag. Go collect boar droppings."

"Boar droppings? Shouldn't the janitor take care of that?" I replied, fingering my sword.

"They're, um, hellboars. So this poop can only be handled by a level 60 character. You have 0/6, by the way. Get cracking!"

A little part of me died that day. But I still did the quest.

Whether it's picking up poo, collecting flowers or escorting little children on their quest to find a flute, all MMOs have those moments when we have to do things that are decidedly unheroic. What were the times when an MMO made you feel least like a hero?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!