Team Meat today finally laid to rest the troubled Wii version of Super Meat Boy. "We really tried hard to make this happen but not one publisher we talked to thought a retail budget title for the Wii would be profitable at this point in the Wii's life cycle," reads a missive on the Team Meat Blog, "and we totally understand that."

Initially planned as a WiiWare title, the Wii version of SMB grew beyond the size constraints of Nintendo's digital platform, and so Team Meat began to look into a box-copy release. Perhaps its spirit will live on in the "Ultra Edition" of SMB for PC.

This article was originally published on Joystiq.