It's always good to see a games company keep the lines of communication open in regard to an upcoming title. It's especially nice to see those frequent morsels of communication presented in an open and downright amusing fashion! The team behind All Points Bulletin: Reloaded is certainly managing to do just that, as we can see in its most recent update.

According to none other than the COO/CTO for GamersFirst, Bjorn "TechMech" Book-Larsson, the team currently working on ABP: Reloaded has made a huge find in terms of server bugs. Apparently, the way the current in-game death camera is coded, the entire sector hits a lag spike -- or as he puts it, "take[s] a brief 100ms moment of silence" when a player is killed. This, in turn, causes a lot of the rubberbanding that players see on their end. Finding this bug means that the team is now hard at work on a fix, and Book-Larsson is hopeful that we may even see it released to closed beta players within a matter of days.

If you're curious about the progress GamersFirst is making on APB: Reloaded, then be sure to head over and check out the newest blog post or go get signed up for closed beta!

[Thanks, Connor!]

This article was originally published on Massively.
Betawatch: March 4th - 11th, 2011