So, to recap: This year's retail-bound Silent Hill: Downpour won't have a multiplayer mode but publisher Konami is "investigating" an XBLA experiment, if you will. Konami's last XBLA multiplayer experiment was last summer's unremarkable Castlevania: Harmony of Despair. Let's hope the moody isolation of Silent Hill better lends itself to a multiplayer installment.
[Update: Downpour producer Devin Shatsky hit up the Hell Descent forums to let everyone know that Downpour won't have a multiplayer mode. "Whoever that Italian interviewer was either took Radeks comments completely out of context, or it was lost in translation," Shatsky said. "As previously mentioned, we were (many moons ago) investigating a separate Multiplayer mode, but that was quickly extinguished when we costed it out and determined how much resource time it would detract from the core singleplayer experience."
Of course, the initial rumor never said that Downpour would be receiving a multiplayer component; rather, that a separate Silent Hill multiplayer product could make its way to Xbox Live Arcade. We're trying to get an updated comment.]
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Microsoft Xbox One