Blizzard bigwigs recall company's first 20 years

Twenty years is a long time, and to illustrate how long (and make you feel old in the process), let's do a little retrospective. In 1991, Mikhail Gorbachev led the Soviet Union, James Cameron's Terminator 2 and Kevin Costner's Robin Hood ruled the box office, and the Super Nintendo Entertainment System was flying off toy store shelves everywhere following its August release.

Also in 1991, a software company known as Silicon & Synapse started its life by working on ports for other gaming companies before re-branding itself as Blizzard Entertainment three years later. In a new interview at PC Gamer, Blizzard bigwigs Frank Pearce, Mike Morhaime, and Rob Pardo talk about the company's past, present, and future, as well as where PC gaming is headed in general.

"I think the effect we're on the verge of having -- at least for World of Warcraft specifically -- is that right now, gaming is on the edge of not being the basement-geek entertainment anymore," Pardo says.

This article was originally published on Massively.