Velika is one of the initial stopovers for new characters after leaving the Isle of Dawn, and the city serves as a quest hub, a place to learn about TERA's crafting system, and a vast fantasy-scape rife with exploration opportunities. The city is so vast, in fact, that Scapes points out the city teleporter, "a rotating contraption made of gears and magic that will port you to distant corners fo the town for a small fee."
The diary goes on to mention the crafting introduction quests, during which players may choose from the weaponsmithing, armorsmithing, tailoring, leatherworking, or alchemy disciplines. Scapes and BrotherMagneto also stumble across Velika's dueling arena before collecting their quests and setting out for Lumbertown. Read all about it at the official TERA website.