"We've spent the best part of a year recruiting a crack squad of games development professionals and we're delighted that we can finally announce it," CEO Lee Hutchinson notes in the announcement. Also in the release: news that the game is being co-developed by Sweden-based Tarsier Studios, who contributed to previous LBP games on PS3. Reps from Tarsier didn't get to say anything in the release.
The exciting new studio based in the North-East of England, which boasts incredible talent & experience for a relatively new start-up, now has a staff count exceeding thirty.
Double11 was formed in 2010 by ex-Rockstar engineers Lee Hutchinson and Matt Shepcar and has gone from strength to strength in a whirlwind 12 months. Having had to be tight-lipped about their work for so long, both Lee and Matt are delighted that news regarding this prestigious project can now be revealed.
"It's a fantastic achievement and a privilege for the studio to be working on a project such as LittleBigPlanet, particularly for such an exciting new platform. We've spent the best part of a year recruiting a crack squad of games development professionals and we're delighted that we can finally announce it. It was really great to see such an enthusiastic response at the recent E3 and we are confident we'll be able to do more so in the future." - Lee Hutchinson, CEO, Double11.
Double11 are chiefly the technology architects on the project and are working closely with Sweden's Tarsier Studios, who contributed significant content to the last two editions of LittleBigPlanet on the PS3.
Initial reaction from the E3 PS Vita demo has been extremely positive and Double11 are confident that they can achieve great things with Sony's new platform.