The rules of the ring
In Corner One: Setesh
Embrace the end.
The WoW Insider Ring is considered neutral territory, where both combatants are able to access their usual encounter mechanics and abilities. If you can't visualize it inside the squared circle, visualize it someplace else -- but you must take into consideration all of each bosses' abilities and mechanics.
Assume that each opponent is intelligent and capable of strategic thinking.
All of the competitors' abilities, including crowd control and other effects to which bosses are usually immune, work on their opponents (with apologies to considerations of lore on this point).
Assume that the opponents share similar levels, health pools, and comparative overall damage output.
Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
Don't neglect style, story, and scale. Everything is a factor; seeking balance is your goal as a spectator and judge.
Setesh is one of the more dangerous bosses in Halls of Origination, which you wouldn't know because you always skip him.
Shame on you, reader. Shame.
Setesh, the Construct of Destruction, melts faces with the following:
Note: Halazzi's skipping Setesh and going straight to the next round is not a valid tactic.
In Corner Two: Halazzi
Get on your knees and bow to da fang and claw!
Halazzi, like last week's Venoxis, is an unexpected addition to the Two Bosses Enter tournament. While the first season of this expansion was in progress, we had no idea that the denizens of Zul'Gurub and Zul'Aman were looking to make a comeback.
Halazzi's arsenal includes:
Halazzi was pulled into this tournament by popular demand. Will his popularity push him over the top against Setesh?
Last week's winner: Lord Godfrey
Godfrey took the win last week by a very small margin, ending up with 51.6% of the popular vote. Despite Venoxis' receiving numerous requests to be entered into this season of the tournament, the popularity simply wasn't enough to carry him past the stylish Lord Godfrey. Reader squig_masta laid out his thoughts on why Godfrey would take the win quite well:
Alot of the arguements I see for Venoxis are based on the idea of taking their abilities, lining them up in Column A and Column B and essentially running a simulation. Yes, if there was a crazy bug in the game, and suddenly the NPC version of Lord Godfrey fought the NPC version of Venoxis, they would spend the whole time in melee range of each other trading blows, Godfrey would probably randomly cycle through his abilities, and Venoxis would pop toxic link and end it all.
Once you start going beyond that though, and start questioning in lore terms, The Undead Gilnean who brought Sylvanas to her knees vs the Troll priest who embodies the spirit of a Snake god, things get dicey. I'm willing to grant that the powr given to him by Hethiss will probably make Venoxis physically stronger, but Godfrey didn't get to where he is by throwing his weight around. If he didn't step into the arena knowing exactly how to deal with all of Venoxis little poison effects (which can all be summed up with don't stand in green) he'd probably figure it out pretty quick. You could argue that Venoxis is somewhat smart too, but there's no reason to suggest that he's above average intelligence, and it'd be a huge stretch to say he'd put as much thought into planning as Godfrey would.
Also, since Godfrey fights using pistols, he wouldn't be rushing up to go toe to toe with him. Most of the fight Godfrey would keep his distance firing cursed bulets and other shots when he can, so Toxic Link and breath of Hethiss wouldn't be too much of a factor, other then maybe giving him time to summon ghouls/unload a few rounds while Venoxis casts. All this of course would just be untill Venoxis throws Bloodvenom at him, and then collpases from exhaustion. Godfrey then would use a pistol barrage to finish off the troll.
TLDR version, Godfrey's at least as smart as the average pug and knows how to play his class; he can beat Venoxis.
The battle begins!
Remember, Two Bosses Enter matchups are all about substance and style, not gameplay, mechanics, and numbers. Don't base your strategies on player tactics, which opponent has been easiest or most difficult for you personally, or the difficulty of each opponent relative to instance progression. Vote for the spirit of the battle as set forth above. Set aside differences in opponents' health pools, game level, and actual damage output. Absolutely no game mechanics nitpicking!
Set aside the world order -- let the WoW Insider Ring determine who's the champion! Your votes determine the outcome in WoW Insider's series of fantasy deathmatches, Two Bosses Enter, One Boss Leaves.