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Strike Suit Zero blasts off in Q1 2012, developed by Doublesix

Doublesix games, developers of the manic Burn Zombie Burn! and the upcoming All Zombies Must Die!, are confronting threats from the void with Strike Suit Zero. The interstellar arcade shooter, which totally has a ship that transforms into a robot, features spacecrafts created by mechanical design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion) and music from award-winning sound designer Paul Ruskay (Homeworld).

Strike Suit Zero has players taking control of the transforming spacecraft during Earth's final hours, with the player's actions apparently having an effect on their path through the game's branching mission structure. Details are very scarce, but we should learn more next week when the title is presented at Germany's Gamescom. It's currently set to arrive on Xbox Live Arcade, PlayStation Network and PC sometime in Q1 2012.%Gallery-130233%

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doublesix games announces Strike Suit Zero for PC and PSN

Independent game studio to unveil stunning space shooter for PC and game consoles at GamesCom 2011 in Cologne, Germany

Guildford, UK - 9th August 2011 - doublesix games, the award-winning independent studio creator of Burn Zombie Burn!, today announces Strike Suit Zero; a unique arcade space shooter in which players will fly a transforming fighter -- known as a "Strike Suit" -- as they battle to save the Earth. Strike Suit Zero will be digitally released on the PC and game consoles in early 2012.

Strike Suit Zero is an action-packed arcade game set in the final hours of a future Earth. The clock is ticking; your planet is about to be destroyed and its only hope is the Strike Suit; an advanced, transforming spacecraft that empowers the player with ludicrous firepower and awesome abilities. Every second is precious; you'll be forced to fight with fury, choose targets on instinct and make snap decisions that will not only affect the outcome of your mission but your path through the game and the ultimate destiny of seven billion lives.

"Strike Suit Zero is inspired by the classic space combat games we all love," said Jim Mummery, Creative Director doublesix games. "But our game goes further – it takes that inspiration, pumps up the pace and injects a massive sense of urgency to excite and challenge the player."

Strike Suit Zero features a dazzling art style, high-speed zero gravity vehicular combat, branching-mission structure, ship designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion) and music from award-winning sound designer Paul Ruskay (Homeworld), and will be presented to the press in the Business area at GamesCom 2011 in Cologne, Germany.

Strike Suit Zero is planned for a digital release on PC and game consoles in the first quarter of 2012. More details about the game will be revealed in the months ahead, so keep an eye out and join the conversation about Strike Suit Zero on Twitter, Facebook and YouTube!

About doublesix
Founded in 2007 by Kuju Entertainment, doublesix is a UK-based development studio that aims at becoming a leader in the development and distribution of games across digital distribution platforms such as Xbox LIVE® Arcade, PlayStation®Network and PC online distribution platforms. Its successful title Burn Zombie Burn! was released in 2009, recently launched on Apple's OSX and will be coming soon to iOS devices. doublesix is part of Doublesix Digital Publishing Ltd, a business division of Catalis SE, and sits alongside sister companies Kuju Entertainment and Testronic Labs. More information about the company can be found athttp://www.doublesixgames.com.

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