The above screenshot was released yesterday as a teaser to upcoming content. Be it patch 4.3 or the next expansion, we don't know. My bet would be for patch 4.3. What do the NPCs do? Here are my thoughts:
Transmogrifier Transmogrification is the processes of changing one thing into another. My guess is that it's going to switch around enchanting materials, change the sex of the warlock pet (something we've heard about), or dye your armor (unlikely to be patch content, I think).
Void storage This is the most interesting NPC. It wouldn't be out of the question for WoW to get an account-wide bank. That would take care of things like cross-server heirloom distribution. The other possibility for this is as a gear closet to store your tabards (which we've been hearing about forever) and your old sets of gear.
Fun speculation, but until someone leaks the info or Blizzard comes out and outright tells us, we don't know.
Lord Gavin asked:
I'm ready for a WoW sequel not expansion. It's kinda daunting to see the level cap at 100. I know a few people who have thought about picking up the game and see that the top level is 85 and decide it's too much for them.
That's a good point about people picking up the game, seeing that it's level 85 until they reach the cap, and then walking away. That is something Blizzard is going to have to deal with.
But Blizzard's not going to do a sequel. One of the greatest mistakes ever made in (the short) MMO history thus far was the splintering of EverQuest's fan base. When EQ2 came out, people left in droves for it; but when they didn't like it as much, many returned to EQ1. What you had was a splintered fan base, half playing EQ1 and half playing EQ2. Sony really screwed up. If it had played the cards differently, it's likely the MMO landscape would be different today. EQ2 was and in many respects is a great game -- except for one crucial factor: It doesn't have the massive fanbase WoW does.
I've had this conversation with a Blizzard person before, and Blizzard is not at all interested in splitting up the players in WoW. Blizzard will make a new game (Titan) instead.
Are there any plans to update the guide for "The Insane"?
That's a good idea. I'll put it on my list of things to get updated, but it probably won't happen for a while. So few people actually try it that it's a low priority for us to have a guide for it, but it'll get updated soon.
Question: Why do the non-combat pets stay summoned upon relogging for some of my toons but not for others?
I'm guessing that you're talking about the haunted memento, which will always show if you've got it in your inventory. Noncombat pets shouldn't stay out once you've logged. If others are staying out, it's a bug.
I noticed I couldn't use a potion in TB. I asked a GM, thinking I broke something. The GM response was that there was a dev change to treat TB as a Rated BG in regards to tinker/pot/brez restrictions, except without the rewards for doing rateds.
Uh...any speculation as to why?
I'm having connection problems with WoW at the moment so I can't verify this, but if this is true, then I'd assume it has something to do with leveling the playing field. An extra flask or potion or two can really make a difference between two equally well-geared and well-skilled players. Blizzard is all about that balance, and it'll enforce that as much as it can. Don't surprise me too much.
Is shaman pronounced shay-man or sham-on?
I'm terrible with words ... which is a bad thing to be in my position. Instead, I'll just link you the dictionary reference for it, that has some audio you can play. It's: sha-mahn.
How many gnomes could a green orc punt, if a green orc could punt gnomes?
37, in a row.
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