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Playdead's unannounced game using Unity, will take three-plus years to develop

Playdead's Limbo
We'd heard before that Playdead, the creators of last year's breakout hit Limbo, were working on another title, and now Edge Magazine has learned that there's good news and bad news. The good news is that the next game will use the Unity Engine, which means that Playdead won't have to roll its own game engine this time around, leaving it free to conquer other tasks in the "ambitious" project.

But the bad news is that it will take a long time anyway -- three years or more. "A good game takes time," says CEO Dino Patti. "I think the new production will take at least three and a half years."

Even if Playdead already started when we talked about the project last October, we're still looking at another few years of development. In other words, the Wii U will be out and running before we get to play this one. Take your time, though, Playdead. We'll wait.

This article was originally published on Joystiq.