The rules of the ring
In Corner One: Jan'alai
Come, strangers. The spirit of the dragonhawk be hungry for worthy souls.
The WoW Insider Ring is considered neutral territory, where both combatants are able to access their usual encounter mechanics and abilities. If you can't visualize it inside the squared circle, visualize it someplace else -- but you must take into consideration all of each bosses' abilities and mechanics.
Assume that each opponent is intelligent and capable of strategic thinking.
All of the competitors' abilities, including crowd control and other effects to which bosses are usually immune, work on their opponents (with apologies to considerations of lore on this point).
Assume that the opponents share similar levels, health pools, and comparative overall damage output.
Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
Don't neglect style, story, and scale. Everything is a factor; seeking balance is your goal as a spectator and judge.
Jan'alai's fire attacks are deadly to those who just can't get out of the fire. His power comes from the spirit of the dragonhawk, as well as relying on the ferocity of dragonhawk hatchlings that can overwhelm unsuspecting foes.
Jan'alai's abilities include:
Check out Jan'alai's page on Wowhead
for more information.
In Corner Two: Corborus
Seriously, guys, you have to move out of that ...
The mighty gyreworm, slayer of Millhouse Manastorm, and destroyer of PUGs in heroic Stonecore since Cataclysm's
release, Corborus guards the interior of The Stonecore from trespassers. This massive worm is a fearful opponent for any combatant.
Corborus has the following abilities:
Corborus will submerge during the fight, spawning little crystal spider adds. Corborus will also lunge out of the ground, destroying all in his path.
Corborus's abilities and more can be found on his informative Wowhead page
Last Week's Winner: Daakara
The Trolls finally win one! The fearsome and multitalented Daakara earns his stripes in the ring against Temple Guardian Anhuur, breaking the Troll curse of totally falling flat on Two Bosses Enter. Daakara has some pretty big shoes to fill, since Zul'jin was a monster of a leader in Zul'Aman, but players seem to like and respect the guy, so good on him. A well-deserved win, in my opinion.
Commenter Vladiv got into the Troll spirit (get it?) with his summary of Daakara's impending victory:
'Dis one be a no brainer, mon. How can da great Draakara be losein' if he be INVINCIBLE? Besides he has friends in high places, I'm sure a swarm of Zandalari goons could take care of the snakes making the whole arena drown in blood. If that fails his buddies Fang and Claw can easily pull one or both of the switches. Let me tell you this guy has some tricks, such as his brother bear, also fire kill you just as quick.
I'd have to agree. While Anhuur definitely has the switches and snakes working in his favor, especially for uncoordinated groups taking down his defenses, Daakara not only has multiple spirits that can fly faster and run harder than anything Anhuur would be expecting -- but the shield is the least of Daakara's worries.
gets to go here just for the use of "primitive sunglasses." I would call them "Aviators, mon."
A buzzer sounds and awakens the guardian of the former temple of origination, Anhurr awakens his stone like body grinding against itself. Being a titanic construct his body is made of sandstone like material fashioned into a living form of a feline like centaur. As he gazes around the room he sees a room so familiar yet different. The layout of the room is almost exactly similar to his own chamber, but the it is just a reproduction lacking the titanic energy and humming machinations he has grown accustom too. His eyes narrowed as he spied an oddity a platform at the end of one end of the room. Like a green stain on the seemingly perfect stone floor is a tall humanoid with great tusks and green skin wearing primitive armor made of metal. "Ya' finally be awake Mon!" roared the green giant as he draws a distinctive look broad axe. "I be Daakara, and you be ma ticket ta freedom!", he says as he leaps from his platform and chants a strange dialect as four spirit animals appear in each corner of the room.
The stone guardian simply stood there silent whilst preparing for this intruders assault.
Daakara launched with a speed rare for something his size and slashed at the giant stone feline, sparks fly as stone meets metal making a deep gash in a once smooth form. Almost annoyed as a roar emits from his still lips and bellows "Beacons of light, bestow upon me your aegis!" as a shield of light envelope the guardian. After several failed attempts to smash the shield Daakara looks around the room seeing two switches at the bottom of the sand pits and grins an evil trollish grin " Der be no hidin' frome de eagle!" and turns to channel the might eagle spirit taking on the form of the great spirit and begins to create cyclones ripping and tearing at everything including the switches. As the winds grow stronger two cyclones on each side of the room envelope the switches causing them to shift. "No,NO!" yelled the great guardian as the light fades from him leaving him vulnerable once more.
Just as quickly as all this chaos transpired it stopped only for Anhuur to hear the voice of Daakara that made him turn around. "Got me some new tricks... like me brudda bear...." and Anhuur was bashed in the midsection by a gigantic bear causing his once pristine stone pecs to crack and shatter. "Now that i ave ya where I want ya let me introduce you to me buddy's fang an claw!" as he changed from a bear two a cat leaping to the guardian. The guardian fell with a sickening crash as three Lynx began ripping, tearing, and shredding the stone like it was soft as flesh until there was no midsection at all left! Daakara shifted back into troll form still grinning and turning to the exit as the spirit bear, dragonhawlk, lynx, and eagle faded from the room. Holding the head of the once guardian Anhuur as a trophy the troll let out one more sentence "All ya need to win be da....*puts on primitive sunglasses* bear nessesities!"
The battle begins!
Remember, Two Bosses Enter matchups are all about substance and style, not gameplay, mechanics, and numbers. Don't base your strategies on player tactics, which opponent has been easiest or most difficult for you personally, or the difficulty of each opponent relative to instance progression. Vote for the spirit of the battle as set forth above. Set aside differences in opponents' health pools, game level, and actual damage output. Absolutely no game mechanics nitpicking!
Set aside the world order -- let the WoW Insider Ring determine who's the champion! Your votes determine the outcome in WoW Insider's series of fantasy deathmatches, Two Bosses Enter, One Boss Leaves.