Modern Warfare 3's dedicated PC servers will be unranked and admins will have complete control over what's unlocked, Infinity Ward's Robert Bowling said in a PC FAQ. Public PC servers will be ranked and feature a standard unlock system, while consoles will strictly use P2P, with no option for dedicated servers, ranked, unranked or with randomly assigned unicorn mounts. That's right -- no unicorns.

Bowling defended the decision on his Twitter, saying the admin control of dedicated PC servers will be "Nothing like COD4. That's why we built in all the new backend control / security, so we don't have that problem again." Bowling also said that no one on PC is forced to play P2P servers; it all depends on what you want to get out of the game: "Public is about progression, private is about control."

This article was originally published on Joystiq.