But not everything is different. I Am Alive remains an exercise in moment-to-moment survival by all appearances. While the climbing and traversal of various surfaces is reminiscent of Ubisoft flagships like Prince of Persia and Assassin's Creed, Adam is no superhero. A stamina meter decreases as Adam runs, climbs, or jumps, or even holds on to a ledge unsupported. If he doesn't find a place to rest by the time the meter runs out, he'll have to continue on through sheer force of will – which means you'll be hammering on the right trigger until you can find a place to rest.
It's a disconcertingly contrived mechanic, sure. But it hammered the point home, no pun intended, that Adam is a more human, fragile protagonist than we're accustomed to seeing. He's not weak, and he's got skills, as belied by his climbing gear and form. But he's at the mercy of the crumbling world around him.
The equalizer in I Am Alive, and the thing that makes it really interesting, is that aforementioned fragility. While Adam is at the mercy of a world where death hangs over everything, NPCs behave as if they're in the same situation. That unloaded gun doesn't have a sign on it that says as much, and NPCs are more likely than not to fear the potential of violence as much as violence. And while Adam is a sympathetic character, he has the same capacity for violence as many of the more hostile survivors – demonstrated as he brutally cut down a surrendered gang member with a machete, or kicked another into an open fire.
Participating in Adam's struggle for immediate survival via trigger-mashing machete-struggles with another person hold the potential for some pretty disturbing points of reflection. There's an opportunity for I Am Alive to explore darker questions of the will to live. Food is important to maintaining your stamina – if you push yourself too hard, it won't all recharge automatically. But are you willing to eat meat I Am Alive all but tells you used to walk, and talk, and have a family? And are you going to lash out at the people you see eating that meat?
Food is important to maintaining your stamina [...] but are you willing to eat meat I Am Alive all but tells you used to walk, and talk, and have a family?
How much are you willing to sacrifice to feel better about the nightmare scenarios around you? You might use a bullet to shoot a lock off a cage, or the chain on a handcuff, in order to save someone else, but that's one less bullet (out of the one or two you might be carrying at any given time) that you might not have when you encounter someone that doesn't back down when you point your gun at them.
There's a moment where a little girl named Mei is strapped to Adam's back for her own safety. After navigating a cluster of men who tried to kill Adam and take Mei for... something awful not explicitly stated (but heavily implied), Mei timidly asks why everyone is mean now. Then she asks Adam if he's mean, and he promises he isn't.
But I'm not so sure. Maybe using one of your limited number of bullets to free a cannibal tribe's would-be dinner will make you believe otherwise, but I'm just not sure.
That's interesting, if nothing else. I Am Alive is slated for early 2012.
- Key specs
- Reviews • 18
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Microsoft Xbox One