I know this was an idea/plan for Cata, but for MoP is there any plan to give discipline priests different shields such as a shield for tanks.
Spirit Shell is a new cast-time shield spell for Discipline priests coming in 5.0, that does not cause Weakened Soul.
Nathaniel James asked:
is the priest spell Holy Nova going to be changed to make it useful in mop as there is no need to even have it on you action bars as it is atm.
We've talked about it. Its possible we may make Holy Nova Discipline only and interact with Evangelism in some way.
Currently, Shadow Priests are very RNG dependent for Shadow Orbs. This can affect our dps a lot, especially the beginning rotation when we start dotting up the boss. It usually isn't as much of an issue mid-fight, when we can manage to keep the dots running with ES. Is there going to be any changes to the Orb mechanic in 5.0?
Shadow Orbs are random because otherwise you would always have a full stack when your Mind Blast was off cooldown, and you wouldn't even care about the mechanic. To address that in 5.0, you will never cap on Shadow Orbs. Mind Blast will cost 1 Orb, and have no cooldown. So the more orbs you generate through RNG the better, whereas currently if you generate more orbs before Mind Blast is off cooldown its kind of a waste.
In regard to healing, specifically holy priests. I love lightwell. Awesome spell. Probably one of the most OP healing spells in the game. Is it possible to give every player a macro for using it ? Kidding, but are there any changes to make it a more viable talent for Holy priests without becoming completely repetitive (click the lightwell, click the lightwell, click it damnit)
We've talked about this issue. We like that you have to look at the gamespace to click it to heal yourself, but creatures getting in the way or its hitbox can be problematic. So its possible we may get a new model for Lightwell that is taller and make it less of an issue to see it and click it.
Pierre-Olivier Buist asked:
Prayer of Healing only affects people from 1 raid group. So the priest has to make the raid groups accordingly. In your eyes, is this a fun design as it adds a particularism to the Priest class or is there a plan to modify it?
From a pointy-headed designer standpoint, it isn't ideal because the party within the raid doesn't mean anything in the game world (compared to say targeting an area). But we think PoH feels really different from say Holy Nova, CoH etc. and it's a fun spell so we don't think it needs to be changed.
Is there a specific reason leap of faith has a facing requirement? When used to save a life, I usually have less than a second to cast it, but when you add in I need to figure out where I am facing, where my target is and orient, it's often too late. As all heals have no facing requirement, would it be possible for leap of faith to be the same?
We want healers to have to pay attention to the gamespace more, not less. We don't intend you to just look at your raid bars for low health targets to use Leap of Faith.