MechWarrior Online to use the CryEngine

Forget the iconic 'Mechs, where are all the bizarre one-off variants, right?  Firestarter, anyone?  Black Hawk-KU?
A game like MechWarrior Online positively screams for a good graphical engine. You want something that can show you every single scorch mark you leave on your enemy's chassis, after all. So if you're one of the many players looking forward to getting into the cockpit, you'll be happy to know that the game has just such an engine for its graphics. Piranha Games officially announced today that the game will be using the CryEngine 3 by Crytek.

According to the company's president, Russ Bullock, the engine perfectly delivers the functionality that the team was looking for, especially in the realm of physics-based modeling. It's all but an assurance that whatever else might be right or wrong with the game, a salvo of LRMs will still produce an appropriately satisfying fireball and falling debris. Unfortunately, players will still have to wait some time to see the graphics in action -- but with any luck, they'll be worth the wait.

This article was originally published on Massively.