Fallen Earth's December State of the Game talks F2P transition, new features

Screenshot -- Fallen Earth
It's finally December, which means that I can go into a store and not fly into a rage when I discover that it's already playing Christmas music. It also means that it's time for Fallen Earth's December State of the Game letter. This is the first State of the Game since the title's change to F2P last month, so can you bet your hide there's a lot to cover. Marie Croall begins by talking about some of the "less sexy but ultimately critical things" that the team has been working on since the transition. Lots of bug-fixing has taken place as the Fallen Earth team works to iron out some of the kinks that arose during the F2P transition.

Meanwhile, the town of Embry got a bit of a makeover. The art team went into the city and "replaced high-poly, high-batch buildings with newer ones that will improve performance and the overall aesthetic appeal of the town." The team is also working hard at developing new content and features, such as world events, farms, and the upcoming augmentation system. Croall closes out the post with some dates: Territory control, the revamped map, new world events, and New Embry will be added to the game in mid-December, while everything else will have to wait until next year. For the full details, head on to the game's official blog.

This article was originally published on Massively.