Really, what aren't dwarves the answer to?
- Ale problems? Dwarven ale.
- Woman problems? Dwarven women.
- Rock in your way? Get a dwarven miner.
- Dark elves? There's a dwarven army for that.
If Blood Elves were split as suggested in the article, what Alliance race would be most likely to become available to both factions?
The dwarves. There's a good split already between the Dark Iron and the rest of them, so seeing the Dark Iron dwarves go to the Horde wouldn't be a surprising plot turn at all, really.
I think the least likely would be dranaei. They really never have gotten along with the orcs, and I don't believe there's even a faction within them that has ever really cozied up to the orcs.
RG Smith asked:
When does everyone think we'll get our next info dump for Mists? I figured we'd have gotten some new stuff by now just so Blizz could lure anyone on the fence about subbing past the sw trial.
I'd hope soon, as in the next few weeks. It's been a bit since BlizzCon, and there hasn't really been any other major MoP news since then.
I think one of the big things that Blizzard can do better this go-around is release information in a more consistent manner. In Cataclysm, there wasn't a significant website update for something like nine months. But given what most people are expecting as a "soon" release of MoP, it shouldn't be a surprise to see things start coming out any day now.
With pandaren being available for both factions don't you think that will screw up pvp a bit? I mean besides nameplates I would have no idea that's a friendly shaman panda and not theirs...I may be wrong though.
Nope. Blizzard said that it's discovered few people use silhouettes to identify enemies. They're more likely to use nameplates and other addons. Given that, there's no reason to restrict the creativity -- thus, pandarens.
With MoP and the increased emphasis on Horde vs. Alliance is there any chance we will see faction specific raids? As in two entirely different raids with different bosses, layout, lore and such?
I highly doubt that. The cost of producing two different raids that'd each only be used by 50% of the playerbase wouldn't be a wise business move, nor would it be good for lore, group cohesion, and gameplay systems. You'd see guilds split, internal conflicts run amok, and twice the amount of balancing work for a single tier of content.
I do think there'll be specific lore cues in each raid depending on the faction, much like was done with the Gunship battles. But that's as far as it'll go.
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