The best part? "We're just getting started," he exults.
Hartsman identifies the "key themes" of the team's 2012 focus, including playing with other people, improving the soul system, leaping forward in PvP, coming up with new ways to interact with the game world, and expanding RIFT's endgame. The interactions theme is intriguing, especially considering his phrasing: "When we say interact, we mean both interacting with the game in non-combat ways, and interacting from out of game entirely."
The letter dives into more specifics with each of these themes before culminating in a promise of even more surprises to come later this year.