Joystiq's retail Vita collection requires 255MB of storage [update: more added]

If you haven't heard by now, chances are very high that you will need a memory card to get much use out of that shiny new PlayStation Vita. Apart from requiring a memory card for PSN downloads, many retail games have their own storage requirements as well. After the break, we've listed the requirements for every retail title we have on hand (see image above, Rappy included for scale). We've also included the storage required for the downloadable Vita games available thus far.

The retail games we have add up to just over 255MB of required storage, a figure you might want to keep in mind before deciding which incredibly expensive memory card is right for you. It's also worth noting that a full 160 of those MBs are dedicated to FIFA Soccer.
  • Army Corps of Hell - ~2.1MB (2147KB)
  • Asphalt: Injection - None!
  • BlazBlue: Continuum Shift Extend - 2MB
  • Dungeon Hunter: Alliance - Zilch
  • FIFA Soccer - 160MB
  • Hot Shots Golf: World Invitational - 4MB
  • Little Deviants - 1MB
  • Lumines: Electronic Symphony - 2MB
  • Michael Jackson: The Experience HD - 300KB
  • ModNation Racers: Roadtrip - ~1MB (1056KB)
  • Rayman Origins: 5MB
  • Shinobido 2: Revenge of Zen - 4MB
  • Ultimate Marvel vs. Capcom 3 - 4MB
  • Uncharted: Golden Abyss - 64MB
  • Wipeout 2048 - 8MB
Downloadable Vita titles
  • Hot Shots Golf: World Invitational - 1.15GB
  • ModNation Racers: Road Trip - 1.15GB
  • Super Stardust Delta - 208MB
  • Uncharted: Golden Abyss - 3.2GB
  • Wipeout 2048 - 1.6GB
Update: Army Corps of Hell added

This article was originally published on Joystiq.