Joystiq's retail Vita collection requires 255MB of storage [update: more added]
If you haven't heard by now, chances are very high that you will need a memory card to get much use out of that shiny new PlayStation Vita. Apart from requiring a memory card for PSN downloads, many retail games have their own storage requirements as well. After the break, we've listed the requirements for every retail title we have on hand (see image above, Rappy included for scale). We've also included the storage required for the downloadable Vita games available thus far.
The retail games we have add up to just over 255MB of required storage, a figure you might want to keep in mind before deciding which incredibly expensive memory card is right for you. It's also worth noting that a full 160 of those MBs are dedicated to FIFA Soccer.
Army Corps of Hell - ~2.1MB (2147KB)
Asphalt: Injection - None!
BlazBlue: Continuum Shift Extend - 2MB
Dungeon Hunter: Alliance - Zilch
FIFA Soccer - 160MB
Hot Shots Golf: World Invitational - 4MB
Little Deviants - 1MB
Lumines: Electronic Symphony - 2MB
Michael Jackson: The Experience HD - 300KB
ModNation Racers: Roadtrip - ~1MB (1056KB)
Rayman Origins: 5MB
Shinobido 2: Revenge of Zen - 4MB
Ultimate Marvel vs. Capcom 3 - 4MB
Uncharted: Golden Abyss - 64MB
Wipeout 2048 - 8MB
Downloadable Vita titles
Hot Shots Golf: World Invitational - 1.15GB
ModNation Racers: Road Trip - 1.15GB
Super Stardust Delta - 208MB
Uncharted: Golden Abyss - 3.2GB
Wipeout 2048 - 1.6GB
Update: Army Corps of Hell added