Blizzard cuts 600 employees, most not in game development

Blizzard has laid off 600 employees, 90 percent of whom are not involved in game development, a statement from Activision Blizzard reads. The cuts do not impact the World of Warcraft development team, the publisher was quick to assure, and its development and publishing schedules will not be affected.

"As Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company," Mike Morhaime, CEO of Blizzard Entertainment, said. "Knowing that, it still does not make letting go of some of our team members any easier."

In the same statement, Blizzard announced that it is "recruiting and looking to hire qualified developers for a number of open positions."

This article was originally published on Joystiq.