Prototype 2 offers pre-order incentives; don't worry, it won't bite

Prototype 2 wants to devour your pre-order cash, offering two new incentives through Amazon and Best Buy. Amazon pre-orders get a code to download the first issue of the Prototype 2 comic from Dark Horse, titled The Anchor. Early Best Buyers will receive an exclusive steelbook case in addition to the previously announced Hardened Steel Vehicle Armor upgrade.

All pre-orders will get access to the RADNET edition of Prototype 2, which includes 55 free items delivered during the seven weeks after launch, April 24 for Xbox 360 and PS3 and July 24 for PC. RADNET offers bonus mutations, Alex Mercer playable skin, in-game events, challenges, avatar items, themes and behind-the-scenes content, all of which Activision warns it is liable to change or discontinue at any time. Check out the asterisk warnings and more info in the press release below.

Having consumed key Amazon and Best Buy personnel and viewed their memories, Sgt. James Heller confirmed today the existence of two additional pre-order incentives for the highly anticipated open-world action game PROTOTYPE®2 from Radical Entertainment and Activision Publishing, Inc. Set to launch worldwide on April 24, 2012 on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system, and on July 24, 2012 for Windows PC, U.S. gamers who pre-order the game from Amazon will receive a unique code allowing them to instantly download the first issue of the PROTOTYPE 2 comic, 'The Anchor', detailing the downward spiral of Alex Mercer, created by the leading publisher of gaming comics and graphic novels, Dark Horse Comics. For Best Buy, in addition to the previously announced Hardened Steel Vehicle Armor upgrade, fans who purchase the game will receive a unique PROTOTYPE 2 steelbook case not available anywhere else in the U.S, while supplies last. Additionally, Best Buy will be hosting an exclusive chat with the developers from Radical Entertainment that will take place on April 23, 2012 from 6:00 – 8:00pm CST. Stay tuned for more details on how to participate.

Players who pre-order PROTOTYPE 2 secure access to the RADNET Edition content, a collection of 55 free in-game Events, Challenges, Avatar Items, Dynamic Themes and Behind-the-Scenes videos, bonus Mutations for PROTOTYPE 2's main campaign as well as an Alex Mercer playable skin, delivered for seven weeks following the games launch*. For more information on RADNET, please visit www.radical.ca/radnet and check out the PROTOTYPE 2 RADNET Edition content trailer at http://www.youtube.com/user/prototype#p/u/4/er9XTcft2Mc.

The sequel to Radical Entertainment's best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original PROTOTYPE and continues the experience of becoming the ultimate shape-shifting weapon. As the game's all-new infected protagonist, Sgt. James Heller, players will cut a bloody swathe through the wastelands of post-viral New York Zero with unparalleled locomotion, building up a vast genetic arsenal of deadly, biological weapons and abilities as they hunt, kill and consume their way toward the ultimate goal – to kill...Alex...Mercer!

PROTOTYPE 2 is currently in development for Xbox 360, PlayStation 3 and Windows PC. The game is rated "M" (Mature – Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language – content that may be suitable for persons 17 and older) by the ESRB.

To find out more about PROTOTYPE 2, follow us on Twitter at www.twitter.com/radical_ent and check out www.prototypegame.com for the latest trailers, screenshots, special promotions and more! And for the truly dedicated, go to www.facebook.com/prototype and join the PROTOTYPE Army – a community of over 400,000 (and growing) fans that receive constant updates from the team at Radical, and early sneak peeks at new information and assets.

*Activision makes no guarantees regarding the availability of online play or features, including access to or support for RADNET provided by the applicable console manufacturer, and may modify or discontinue online service in its discretion without notice, including for example, ceasing online service for economic reasons due to a limited number of players continuing to make use of the service over time.

This article was originally published on Joystiq.